Alecto

Alecto

Fire
Fire
Warrior
Warrior

Ratings are pending review.

Profile

Personal information
ID
54
Name
Alecto
Title
-
Combat information
Rarity
SSR
Element
Fire
Class
Warrior
Weapon
Battle Axe
Availability and VA information
Release date (KR)
April 12th, 2023
VA (KR)
-

Unique Passive

Shows values for Ranks 3/5/7/9.
Dragon's Wrath

Increase PATK by 3/4/5/6% for every ally within 3 tiles (up to 9/12/15/18%).

After using a skill creating [Flaming Earth] on all cells matching the skill's range for 2/2/2/3 turns.

[Flaming Earth]: Lose 24% HP when you end an action on the tile.

Leader Passive

Swallowing the Sky
Activation condition: 1x Ranger & 1x Priest

Increase the PATK, MATK, PDEF, and MDEF of all allies by 10%.

Allies deal 10% increased damage when they're at 100% HP.

Skills

Calamity Day
Physical Damage
Path
Middle
Required level
-
Cost
2
Cooldown
2 turns
Range
2
Area
Single

Deal 1.4x PATK damage to a single target. Remove 2 buffs from him before the battle.

Galloping Speed
Passive
Path
Middle
Required level
3
Cost
1
Cooldown
-
Range
-
Area
-

Gain [Express] for 1 turn at the end of action if no attack was used.

[Express]: +1 mobility and ignore obstacles.

Blessing of Flame
Support
Path
Bottom
Required level
15
Cost
2
Cooldown
3 turns
Range
2
Area
2x2 tiles

Grant [Flame Shield] to allies within range.

[Flame Shield]: Recover 20% HP before the battle when attacked and remove 1 buff from the attacker. This effect is consumed after being triggered.

Healthy
Passive
Path
Top
Required level
15
Cost
1
Cooldown
-
Range
-
Area
-

Increase PDEF and MDEF by 10% when at 100% HP.

Immortal Hellfire
Physical Damage
Path
Middle
Required level
25
Cost
2
Cooldown
3 turns
Range
Self
Area
3x3 tiles

Deal 0.5x PATK damage to enemies in range and create [Inferno] zone for 2 turns in 3 tiles around you.

[Inferno]: When you're within 3 tiles of Alecto at the end of the action, lose 2 buffs and receive fixed damage equal to Alecto's 15% PATK. The effect can't be removed.

Ashes
Passive
Path
Bottom
Required level
45
Cost
1
Cooldown
-
Range
-
Area
-

If the target has [Ignite], deal fixed damage equal to 12% of his HP after attacking him. Otherwise, inflict [Ignite] for 2 turns on him.

Late Bloomer
Physical Damage
Path
Top
Required level
45
Cost
2
Cooldown
2 turns
Range
1
Area
Single

Deal 0.6x PATK damage to a single target and then Additionally Attack the same target again, this time dealing 1.0x PATK damage. Apply [Exhaustion] to the target for 2 turns

[Exhaustion]: PATK and MATK -20%

Red Flame Onslaught
Physical Damage
Path
Middle
Required level
55
Cost
2
Cooldown
3 turns
Range
3
Area
3x3 tiles

Deal 0.7x PATK damage to enemies in range. Convert 2 buffs on all targets into random debuffs and inflict [Ignite] for 2 turns on them.

[Deadly Skill]: Consume 3 Anger to use the skill (gain 1 Anger after you deal damage to a target; gain 1 Anger when within the range of Earth Flame at the end of the turn).

Unique Weapon

Unique Weapon

SSR Ill Will

Stats

HP +54

PATK +67

Weapon passive

[Ill Will]

+4% PATK and +4% PDEF

[Activates only when worn by Alecto]

Increases damage dealt by 16% when inside own [Flaming Earth] tile. Gain [Flame Shield] after using a skill.

At the end of action, if you're under [Flame Shield] effect, [Flame Shield] evolves into [Dragon's Roar].

[Dragon's Roar]: Recover 40% HP before the battle when attacked, remove 3 buffs from the attacker, and gains First Strike. This effect is consumed after being triggered.

Stats

Stats are shown for level 1.

Analysis

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Build tips and runes

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Full design