Armand

Armand

Lightning
Lightning
Assassin
Assassin
B

PVE (late)

Profile

Personal information
ID
16
Name
Armand
Title
-
Combat information
Rarity
SR
Element
Lightning
Class
Assassin
Weapon
Longspear
Availability and VA information
Release date (KR)
December 7th, 2022
VA (KR)
-

Unique Passive

Shows values for Ranks 2/3/5/7/9.
Meteor of Light

Gain [Shining Aura] for 1 turn when you kill an enemy. When attacked by a melee attack, while under effect of [Shining Aura] increase damage dealt by 17%/19%/22%/25%/30%. Effect activates only once per turn.

[Shining Aura]: Increase PATK and PDEF by 6%/7%/8%/9%/10%.

Leader Passive

Sparkling Stars
Activation condition: 2x Lightning allies

Increase the PATK, MATK, PDEF, and MDEF of all allies by 10%.

Allies deal 10% increased damage against enemies affected by [Current].

Skills

Magical Protection
Passive
Path
-
Required level
Cost
-
Cooldown
-
Range
-
Area
-

At the end of the action, grant the [Magical Armor] buff to 4 allies with the highest MDEF that are within 2 tiles of Armand. The effect will last for 1 turn.

[Magical Armor]: Increase MDEF by 30%.

Whirlwind Strike
Passive
Path
-
Required level
Cost
1
Cooldown
-
Range
-
Area
-

If you have 2 Anger before using an Active Attack, consume the Anger and increase Critical Chance and Critical Damage by 15%.

[Mortality]: Gain 1 Anger after you deal damage to a target.

Planet Buster
Physical Damage
Path
-
Required level
-
Cost
2
Cooldown
2 turns
Range
Self
Area
2x2 tiles

Deal 0.5x PATK damage to all enemies in range. The skill gains 10% Critical Chance for each tile moved through before attacking (up to 30%).

Flurry Blessing
Support
Path
-
Required level
-
Cost
2
Cooldown
3 turns
Range
Self
Area
3x3 tiles

Grant [Nimble] and [Foot Protection] to all allies in range.

[Nimble]: +1 Mobility

[Foot Protection]: Mobility can't be reduced.

Will of the Stars
Physical Damage
Path
-
Required level
-
Cost
2
Cooldown
2 turns
Range
1
Area
Single

Remove 2 Buffs from the target, then deals 1.6x PATK Damage to him. If this attack will kill the target, gain [God Protection].

[God Protection]: +30% Damage Immunity (the effect is removed after being used).

Keeping Boundaries
Passive
Path
-
Required level
-
Cost
1
Cooldown
-
Range
-
Area
-

When HP is full, increase PDEF and MDEF by 10%.

Wind Control
Passive
Path
-
Required level
-
Cost
1
Cooldown
-
Range
-
Area
-

Increase the damage of Active Attacks by 10%. After the battle, if you still have any remaining Movement Points, you can freely use them.

Stats

Stats are shown for level 1.
119
HP (B)
52
Phys. ATK (A)
14
Mag. ATK (C)
25
Phys. DEF (B)
27
Mag. DEF (B)
31
Concentration (A)

Analysis

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Full design