The damage of Active Attacks increases by 10%/13%/16%/20%.
After killing an enemy, gain additional movement after the battle (2/3/3/4 tiles) and gain [Dodge] buff for 2 turns. [Dodge] buff can be gained every 2 turns.
[Dodge]: Avoid an incoming attack. Effect is removed after being used.
We are currently re-translating all the skills and also working on creating a new design to showcase them - to make it more in-line with the in-game tree with 3 paths.
Deal 1.5x PATK damage to a single target and gain [Intuition] for 1 turn. The skill has 20% increased Critical Rate.
[Intuition]: When an ally attacks an enemy within 2 tiles of Clarissa, she jumps to help and deals 0.3x PATK damage to the enemy. The effect can trigger 2 times per turn.
When there are no enemies within 2 tiles of the target, increase the Critical Rate by 20% when attacking.
Deal 1.5x PATK damage to a single target. Attack ignores Escort and if the target's HP is full, deal additional 0.3x PATK damage before the battle.
Charge forward, deal 0.5x PATK damage to enemies in range, and inflict [Ignite] on them for 2 turns. After the attack, gain [Dodge] for 2 turns.
[Ignite]: Lose 12% HP at the end of the turn.
[Dodge]: Avoid an enemy attack. The effect is removed after activation.
Increase the damage by 20% when attacking a target with [Ignite].
When there are no allies within 2 tiles, increase own PATK and PDEF by 10%.
At the end of action, inflict [Exhaustion] for 1 turn on 2 enemies with the highest PATK/MATK within 3 tiles.
[Exhaustion]: PATK and MATK -20%
Deal 1.5x PATK damage to a single target. If the target is afflicted with [Ignite] increase the Critical Rate by 20%. The attack ignores Escort.
[Dragon's Fang]
+2% PATK and 2% Critical Rate
[Activates only when worn by Clarisse]
Gain [Radiant Blade] for 2 turns every time you move through 14 tiles.
[Radiant Blade]: +2% PATK and +2% Critical Rate. When using an Active Attack, afflict the enemy with [Ignite]. The effect is removed after attacking.
Clarice is an Assassin that doesn't like to fight in formation and prefers traversing the map alone, searching for easy targets to kill. Her skills not only allow her to increase her damage dealt to lone targets, but also those suffering from Ignite - a debuff she can apply herself since she is a Fire element. On top of that, a lot of her skills ignore the Escort passive, which will come in handy against enemies that use a lot of Tanks, so she can go straight for the Healers/Mages they protect.
Also on bosses, thanks to her dodge, she can be used to tank Bosses in dungeons as they hit very hard and she basically negates the damage when they attack her.
Overall, she's very mobile, hard to kill (thanks to the dodge in her passive), and also hits hard which makes her a great addition to your team if you need to kill the enemy backline fast.
Clarice is a free SSR character that is obtainable from the newbie missions available when the game will be launched in KR. On top of getting a copy of her, you will also obtain her Unique Weapon from the same missions.
great at killing squishies and lone targets,
can traverse the map really fast thanks to her passive,
can dodge for days, so while being not as tanky herself, it's hard to kill her.
if she gets surrounded, her dodge won't save her. So be careful when using her.
We will add it them soon as it is possible!
We will add it them soon as it is possible!
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