When attacked, trigger First Strike (without limit per turn).
When above 50% HP, increase PATK by 8/10/12/15% and First Strike's DMG is increased by 20/23/26/30% and its range by 1.
Increase the PATK, MATK, PDEF, and MDEF of all allies by 10%.
Allies deal 10% increased damage when there's an opposite-sex character within 2 tiles of them.
We are currently re-translating all the skills and also working on creating a new design to showcase them - to make it more in-line with the in-game tree with 3 paths.
This skill has two forms: [Cold Sword] and [Sharpness of the Silver Dragon]. Before every use of the skill, you have to select one.
[Cold Sword]: Deal 1.5x PATK damage to a single target and inflict [Armor Shred] for 2 turns on him.
[Sharpness of the Silver Dragon]: Deal 0.4x PATK damage to enemies in range and inflict [Slow II] for 2 turns on them.
At the end of action, if you didn't participate in a battle, gain [Nimble] for 1 turn.
[Nimble]: +1 mobility and can pass through obstacles.
Deal 1.5x PATK damage to a single target.
After dealing damage, inflict [Slow] for 2 turns to the target.
[Slow]: -1 Mobility and can't use Escort.
Remove 2 buffs from the target and deal 1.5x PATK damage to him.
When above 50% HP, increase damage by 15% and ignore [Dodge] on enemies when using First Strike against them.
Deal 0.5x PATK damage to enemies in range and inflict [Distortion] for 2 turns on them.
[Distortion]: -1 Active Attack range.
Deal 1.7x PATK damage to a single target and inflict [Sealed] for 2 turns on them before the battle. After using the skill, creates [Frost Prison] for 1 turn on tiles surrounding Gin.
[Frost Prison]: -3 Mobility to enemies within 2 tiles and Escort skills can't be used.
[Deadly Skill]: Consume 3 Anger to use the skill (gain 1 Anger after you deal damage to a target and additional 1 Anger when First Strike was used).
HP +62
PATK +67
[Shining Sword]
+4% PATK and +1% HP
[Activates only when worn by Gin]
Increase damage done by skills by 8% when there's a female ally within 2 tiles.
When attacked, before the battle, convert one random buff on the enemy into a debuff.
We will add them soon as it is possible!
Gin is a Water Warrior who has a unique passive allowing him to basically get a free attack on anyone attacking him in melee range. On top of that, he can also counter Dodge - no other character in the game currently can do that. If you're loving to use Assassins, be wary of enemy Gin as he can ruin your day.
In PVE he is pretty solid as on top of dealing good damage, he can make enemies' lives miserable with his debuffs, but he's way below Charlotte. So if you're thinking about using Gin instead of her, sadly this won't work.
PVP is another thing. There, Gin is a pure monster, especially once you unlock both of his paths and rank him up. He can easily counter all Assassins and kill most melee characters that try to attack him. The Attack Range debuff is especially nasty there.
First Strike,
Range debuff,
Can counter Dodge.
His damage output is a bit meh, but that's because of all the utility he has in his kit,
He's more of a PVP character than PVE one,
You need to unlock both bottom and top path to use his to his full potential.
We will add it them soon as it is possible!
We will add it them soon as it is possible!
We will add it as soon as it is possible!
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