Hayate

Hayate

Lightning
Lightning
Ranger
Ranger
F

PVE (late)

Profile

Personal information
ID
6
Name
Hayate
Title
-
Combat information
Rarity
R
Element
Lightning
Class
Ranger
Weapon
Bow
Availability and VA information
Release date (KR)
December 7th, 2022
VA (KR)
-

Unique Passive

Shows values for Ranks 2/3/5/7/9.
Jungle Hunter

Increase PATK when doing Active Attacks by 6%/8%/10%/12%/15%.

After dealing damage, reduce a random stat of the target. The effect will last for 1/1/1/1/2 turns.

Skills

Binding Arrow
Physical Damage
Path
-
Required level
-
Cost
2
Cooldown
3 turns
Range
Self
Area
6 tiles in line

Deal 0.5x PATK damage to enemies in a straight line and inflict [Slow] on them that lasts for 2 turns.

[Slow]: -1 Mobility and can't use Escort skills.

Hunter Trap
Trap
Path
-
Required level
-
Cost
1
Cooldown
2 turns
Range
2
Area
Single

Place a [Hunter's Trap] in an empty tile that will last for 2 turns.

[Hunter's Trap]: Activate when an enemy steps on the tiles surrounding the trap and inflict the [Slow] debuff on him that lasts for 2 turns.

[Slow]: -1 Mobility and can't use Escort skills.

Flurry Shoot
Physical Damage
Path
-
Required level
-
Cost
2
Cooldown
2 turns
Range
2
Area
Single

Deal 1.5x PATK damage to a single target and move up 2 tiles away.

Heavenly Protection
Passive
Path
-
Required level
-
Cost
1
Cooldown
-
Range
-
Area
-

If a skill was used, grant the [Lightning Shield] buff to a random ally within 2 tiles. The effect will last for 2 turns.

[Lightning Shield]: Return 20% of the damage received to the attacker.

Electric Shock
Passive
Path
-
Required level
-
Cost
1
Cooldown
-
Range
-
Area
-

If a skill was used, apply the [Current] debuff to a random enemy within 3 tiles. The effect will last for 2 turns.

[Current]: Increase the chance to receive Critical Damage by 20%.

Stats

Stats are shown for level 1.
79
HP (C)
47
Phys. ATK (S)
11
Mag. ATK (C)
21
Phys. DEF (B)
19
Mag. DEF (C)
38
Concentration (S)

Analysis

Review

Build tips and runes

Gallery

Full design