Increase PATK when doing Active Attacks by 6%/8%/10%/12%/15%.
After dealing damage, reduce a random stat of the target. The effect will last for 1/1/1/1/2 turns.
We are currently re-translating all the skills and also working on creating a new design to showcase them - to make it more in-line with the in-game tree with 3 paths.
Deal 0.5x PATK damage to enemies in a straight line and inflict [Slow] on them that lasts for 2 turns.
[Slow]: -1 Mobility and can't use Escort skills.
Place a [Hunter's Trap] in an empty tile that will last for 2 turns.
[Hunter's Trap]: Activate when an enemy steps on the tiles surrounding the trap and inflict the [Slow] debuff on him that lasts for 2 turns.
[Slow]: -1 Mobility and can't use Escort skills.
Deal 1.5x PATK damage to a single target and move up 2 tiles away.
If a skill was used, grant the [Lightning Shield] buff to a random ally within 2 tiles. The effect will last for 2 turns.
[Lightning Shield]: Return 20% of the damage received to the attacker.
If a skill was used, apply the [Current] debuff to a random enemy within 3 tiles. The effect will last for 2 turns.
[Current]: Increase the chance to receive Critical Damage by 20%.
We will add it as soon as it is possible!
We will add it them soon as it is possible!
We will add it them soon as it is possible!
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