Increase MATK by 15% when at full HP.
After using a skill, increase the damage of the next Active Attack by 40%.
Increase the PATK, MATK, PDEF, and MDEF of all allies by 15%.
We are currently re-translating all the skills and also working on creating a new design to showcase them - to make it more in-line with the in-game tree with 3 paths.
Attack the target, dealing 1.5x MATK damage, and grant 2 random buffs to an ally within 2 tiles. The buffs will last for 2 turns.
Attack the target, dealing 1.5x MATK damage, and restore the HP of the ally with the lowest HP by 0.7x MATK.
Move an ally to an empty tile within the range (3x3 tiles).
Grant [Blessing of Purity], [Solid Armor], and [Magical Armor] to a single ally. The effects last for 2 turns.
[Blessing of Purity]: Gives immunity to debuffs affecting PDEF and MDEF.
[Solid Armor]: Increase PDEF by 20%.
[Magical Armor]: Increase MDEF by 30%.
After the turn ends, apply the [Magic Corrosion] effect to the closest enemy within 7 tiles. Last for 1 turn.
[Magic Corrosion]: MDEF -30%
Whenever there is an ally within 2 tiles of you, increase your own PATK and MATK by 4% (up to 12%).
At the end of action, grant [Nimble] to an ally within 1 tile for 1 turn.
[Nimble]: +1 Mobility
We will add them soon as it is possible!
We will add it as soon as it is possible!
We will add it them soon as it is possible!
We will add it them soon as it is possible!
We will add it as soon as it is possible!
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