Irina

Irina NEW!

Darkness
Darkness
Tank
Tank

Ratings are pending review.

Profile

Personal information
ID
56
Name
Irina
Title
-
Combat information
Rarity
SSR
Element
Darkness
Class
Tank
Weapon
Fist
Availability and VA information
Release date (KR)
May 10th, 2023
VA (KR)
-

Unique Passive

Shows values for Ranks 3/5/7/9.
Immortal Shield

Increase critical rate resistance of all allies within 3 tiles based on their HP (up to 30%).

The higher Irina's HP is, the higher her damage immunity gets (up to 20%).

Leader Passive

The Dark Abyss
Activation condition: 1x Water & 1x Lightning allies

Increase the PATK, MATK, PDEF, and MDEF of all allies by 10%.

Allies deal 10% increased damage when there's a Water or Lightning elemental ally/enemy within 3 tiles of them.

Skills

An Immortal Sun
Active
Path
Middle
Required level
-
Cost
2
Cooldown
2 turns
Range
-
Area
-

[Passive]: When an ally within 1 tile is attacked, protect him and take the damage instead of him.

After activating the skill chose either [Armor of Darkness] or [Armor of the Dead].

[Armor of Darkness]: Increase the escort range to 2 tiles for 2 turns and gain PDEF +30% and Counterattack DMG +30%. The effect is removed after receiving Physical DMG 2 times.

[Armor of the Dead]: Increase the escort range to 2 tiles for 2 turns and gain MDEF +30% and Counterattack range by 1. The effect is removed after receiving Magical DMG 2 times.

Crest of Defense
Passive
Path
Middle
Required level
3
Cost
1
Cooldown
-
Range
-
Area
-

At the end of action, grant [Solid Armor] to 1 ally within 1 tile who has the highest PDEF. The effect lasts for 1 turn.

Thorn
Passive
Path
Bottom
Required level
15
Cost
1
Cooldown
-
Range
-
Area
-

After being attacked by a melee attack, deal fixed damage to the attacker equal to 100% of PDEF.

Battle of Blood
Physical Damage
Path
Top
Required level
15
Cost
2
Cooldown
2 turns
Range
1
Area
Single

Deal 1.3x PATK damage to a single target and after the battle recover HP equal to 50% of the damage dealt.

Penetrating Charge
Physical Damage
Path
Middle
Required level
25
Cost
2
Cooldown
2 turns
Range
Self
Area
1x5 tiles

Deal 0.5x PATK damage to enemies in range while charging forward. Also, inflict [Armor Shred] for 2 turns on affected enemies.

Violent Fist
Physical Damage
Path
Bottom
Required level
45
Cost
2
Cooldown
2 turns
Range
3
Area
2x2 tiles

Select a tile and deal 0.5x PATK to enemies in range and push them away by 3 tiles.

Reactive Armor
Passive
Path
Top
Required level
45
Cost
1
Cooldown
-
Range
-
Area
-

If you have 3 Rage before being attacked, consume all Rage to activate the skill.

If the last attack was Physical, gain [Armor of Darkness]. If the last attack was Magical, gain [Armor of the Dead] instead.

Gain 1 Rage when dealing or receiving damage.

Shadow Overpowerment
Physical Damage
Path
Middle
Required level
55
Cost
2
Cooldown
3 turns
Range
Self
Area
3x3 tiles in a line

Deal 0.5x PATK damage to enemies in range and inflict a random debuff on them. Recover 30% HP for each enemy hit (up to 120%).

Unique Weapon

Unique Weapon

SSR The Stand

Stats

HP +72

PATK +57

Weapon passive

[The Stand]

+4% PATK and +1% HP

[Activates only when worn by Irina]

Further increase critical rate resistance of all allies within 2 tiles based on their HP (up to 8%).

When under the effect of the [Armor of Darkness] gain First Strike when attacked in melee range (activates once per turn).

When under the effect of the [Armor of the Dead] recover 15% HP after receiving damage if it wasn't a critical hit (activates once per turn).

Stats

Stats are shown for level 1.

Analysis

Review

Build tips and runes

Gallery

Full design