Kabir

Kabir

Darkness
Darkness
Tank
Tank
S

PVE (late)

Profile

Personal information
ID
30
Name
Kabir
Title
-
Combat information
Rarity
SSR
Element
Darkness
Class
Tank
Weapon
Shield + Spear
Availability and VA information
Release date (KR)
December 7th, 2022
VA (KR)
-

Unique Passive

Shows values for Ranks 3/5/7/9.
Leader's Will

Increase PDEF by 10%/13%/16%/20% during battle.

Increase damage dealt to targets with a debuff by 40%/50%/60%/70%.

Skills

Guardian of Silence
Active
Path
Middle
Required level
-
Cost
2
Cooldown
2 turns
Range
Self
Area
Single

When an ally within 1 tile is attacked, protect him and take the damage instead of him. This effect is always active.

When the skill is used, for 2 turns protect allies within 2 tiles instead and grant [Dragon Flame] to self for 2 turns.

[Dragon Flame]: Inflict a random debuff on the enemy before battle.

Word of Weakness
Passive
Path
Middle
Required level
3
Cost
1
Cooldown
-
Range
-
Area
-

At the end of action, inflict [Exhaustion] for 1 turn on the closest enemy within 7 tiles.

[Exhaustion]: PATK and MATK -20%

Thorns
Passive
Path
Bottom
Required level
15
Cost
1
Cooldown
-
Range
-
Area
-

Deal 1.0x PDEF fixed damage to the enemy who attacked you in melee range.

Revenge Strike
Physical Damage
Path
Top
Required level
15
Cost
2
Cooldown
2 turns
Range
1
Area
Single

Deal 1.5x PATK damage to a single target and grant yourself the [Revenge] buff for 2 turns.

[Revenge]: Counter Attack damage increased by 30%.

Dark Erosion
Physical Damage
Path
Middle
Required level
25
Cost
2
Cooldown
2 turns
Range
Self
Area
2x2 tiles

Deal 0.5x PATK damage to enemies in range and inflict a random debuff on them.

Overwhelming Influence
Physical Damage
Path
Bottom
Required level
45
Cost
2
Cooldown
3 turns
Range
1
Area
Single

Deal 1.0x PATK damage to a single enemy and [Stun] him for 1 turn before the battle.

[Stun]: Can't move or attack.

Relaxed
Passive
Path
Top
Required level
45
Cost
1
Cooldown
-
Range
-
Area
-

Receive 30% less physical damage when attacked (activates once per turn).

Violent Sword
Physical Damage
Path
Middle
Required level
55
Cost
2
Cooldown
2 turns
Range
1
Area
Single

Deal 1.5x PATK damage to a single enemy. The damage of the skill increases by 10% for each Debuff on the enemy (up to 30%).

Unique Weapon

Unique Weapon

SSR Yurak

Stats
Stats are missing.
Weapon passive

[Yurak]

+2% PATK and +1% HP

[Activates only when worn by Kabir]

After using a skill, gain [Secret Patrol] for 1 turn.

[Secret Patrol]: +1 Counter Attack range. +15% PATK during battle (effect can't be removed).

Stats

Stats are shown for level 1.
172
HP (S)
64
Phys. ATK (B)
14
Mag. ATK (C)
43
Phys. DEF (S)
24
Mag. DEF (C)
26
Concentration (C)

Analysis

Review

Kabir is a Tank, who really really wanted to be a Warrior, but he was forced to take up the shield instead. His kit is really offensive for a tank and while he has one skill that allows him to Escort allies (and take damage instead of them), most of his other skills focus on dealing damage. His kit revolves around debuffs - not only he can apply them himself, but also he deals increased damage against targets that already have debuffs on them. This makes him a great pairing with other characters that have a lot of debuffs in their kits.

Sadly, his stats are those of a Tank which means that his damage output is lower than that of Warriors, but still one of the highest when compared to other Tanks. On top of that his Darkness element comes in handy here as you will only have to fear Light enemies and Fire/Water/Lightning won't do additional damage to him.

Pros & Cons
Pros

  • great in teams that use a lot of debuffs as he can increase his damage output much easier,

  • can debuff and stun enemies,

  • Darkness element makes him a decent tank against elemental enemies.

Cons

  • if he attacks a target without a debuff, his damage is meh.

Build tips and runes

Gallery

Full design