Whenever there is an ally within 3 tiles, increase PATK by 7% (caps at 21%).
Before battle, deal 1.0x PDEF damage to the enemy.
We are currently re-translating all the skills and also working on creating a new design to showcase them - to make it more in-line with the in-game tree with 3 paths.
Remove 2 debuffs from an ally and grant him the [Pure Courage] buff for 2 turns.
[Pure Courage]: Recover 35% HP at the end of action.
Increase own PDEF and MDEF by 30%, then deal 1.5x PATK damage to a single enemy.
Deal 1.5x PATK damage to a single enemy, remove 2 buffs from him and then apply the [Armor Shred] debuff for 2 turns.
[Armor Shred]: -20% PDEF
Grant [Magical Armor] buff to an ally. The effect lasts for 2 turns.
[Magical Armor]: Increase MDEF by 30%.
If you have 2 Anger before being attacked, consume the Anger and decrease the damage received by 40%.
[Mortality]: Gain 1 Anger after you deal damage to a target.
At the end of the action, grant the [Solid Armor] buff to 4 allies with the highest PDEF that are within 2 tiles of Melissa. The effect will last for 1 turn.
[Solid Armor]: Increase PDEF by 20%.
Increase PATK by 8% during battle.
We will add them soon as it is possible!
We will add it as soon as it is possible!
We will add it them soon as it is possible!
We will add it them soon as it is possible!
We will add it as soon as it is possible!
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