Increase Crit Rate by 20%/23%/25%/30%.
Increase range by 1 when using a skill.
Increase the PATK, MATK, PDEF, and MDEF of all allies by 15%.
Allies have a 15% increased Critical Chance when using Active Attack.
We are currently re-translating all the skills and also working on creating a new design to showcase them - to make it more in-line with the in-game tree with 3 paths.
Deal 1.5x MATK damage to a single target. When the target's HP is full, increase Critical Chance by 20%. Create [Thunder Zone] on the tile after the battle.
[Thunder Zone]: If an ally attacks an enemy within 2 tiles, increase their Critical Chance by 15%. If the enemy is Water type, increase his chance to be critically hit by 10%. This effect can trigger twice per turn.
Increase Critical Chance by 12%.
Deal 0.5x MATK damage to enemies in range and inflict the [Current] debuff for 2 turns on them.
[Current]: Increase the chance to receive Critical Damage by 20%.
At the end of action, apply [Current] to an enemy within 3 tiles. Also, apply [Disturbance] to an enemy within 1 tile.
[Current]: Increase the chance to receive Critical Damage by 20%.
[Disturbance]: Move to a random tile.
Deal 0.5x MATK damage to enemies in range. Each time this skill deals critical damage, decrease the cooldown of the skill by 1.
Increase MATK by 12% when using skills.
Deal 1.5x MATK damage to a single target and teleport to a random ally within 3 tiles after the battle.
Deal 1.6x MATK damage to a single enemy. Against targets afflicted with [Current] increase the damage by 15%. When this skill kills the target, decrease its cooldown by 1.
[Deadly Skill]: Consume 3 Anger to use the skill (gain 1 Anger after you deal damage to a target).
[Repair Hawk]
+2% Critical Rate and +2% MATK
[Activates only when worn by Nola]
Increase Critical Damage by 2% when using a skill.
When a critical hit is triggered there is a 60% chance to lower the cooldown of all skills by 1.
Nola is a Lightning Mage that focuses on dealing critical damage. All her skills either increase her own critical chance or increase the chance the enemies get critically hit thanks to the Current debuff. This is perfect when combined with the fact, she can lower the cooldown of her skills when she either critically hits or kills the target.
On top of that, Nola is the character with the biggest range in the game - thanks to her passive that gives her +1 range when she uses skills. This means she can stay far away from the frontlines and nuke enemies to their deaths. But even if someone comes close to her, she teleports to an ally and simply escapes from the threat.
Keep in mind, she's more of an assassin mage as her best skills only target one enemy, so in stages with a lot of weaker enemies, she will be a bit underwhelming.
Nola, together with Sieghard and Lisa, is available on the tutorial banner that guarantees you will get one of the three SSR characters, so expect to see a lot of her on the battlefield.
the biggest range in the game with her skills,
can buff her own critical chance and make enemies receive critical hits more often,
can decrease the cooldown of her skills or even reset them fully,
great at killing important targets.
rng character - while she has increased critical chance built into her kit if she doesn't crit, a lot of her passives won't do anything,
gear and rune reliant - you need to boost her crit rate as high as possible,
weak AOE potential.
We will add it them soon as it is possible!
We will add it them soon as it is possible!
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