The damage of Active Attacks increases by 6%/9%/12%/16%/20%.
After using an Active Attack, if the Hero's remaining HP% is equal or higher than the target's HP%, launch an Additional Attack at the same target that deals 0.3/0.3/0.4/0.4/0.5x PATK damage.
Increase the PATK, MATK, PDEF, and MDEF of all allies by 10%.
Allies deal 10% increased damage when they are at full HP.
We are currently re-translating all the skills and also working on creating a new design to showcase them - to make it more in-line with the in-game tree with 3 paths.
Fires a lightning arrow at a single target, dealing 1.4x PATK damage. If the target's HP is higher than 50%, the skill gains an additional 20% Crit Chance.
After using a skill, gain [Sacred Contract].
[Sacred Contract]: When being attacked in melee, activate First Strike and increase PATK and PDEF by 15% during battle. Buff is consumed after being used.
After dealing damage, inflict [Current] debuff on the target that lasts for 2 turns.
[Current]: Increase the chance to receive Critical Damage by 20%.
Select an empty tile near an ally and teleport there. Gain 1 additional Action and the [Thunder Move] buff that lasts for 2 turns.
[Thunder Move]: Protects allies within a 2 tile radius. When they are attacked by a Physical attack, take the damage instead of them (activates only once per turn).
Deal 0.5x PATK damage to enemies in range and turn 1 random buff on them into [Current] that lasts for 2 turns.
[Current]: Increase the chance to receive Critical Damage by 20%.
At the end of action, grant [Solid Armor] to 4 allies with the highest PDEF within 2 tiles. The effect will last for 1 turn.
[Solid Armor]: Increase PDEF by 20%.
Deal 0.5x PATK damage to a single target and then Additionally Attack the same target again, this time dealing 1.0x PATK damage. Apply [Exhaustion] to the target for 2 turns.
[Exhaustion]: PATK and MATK -20%
If you have 2 Anger before using an Active Attack, consume the Anger and increase the damage dealt by 40%.
[Mortality]: Gain 1 Anger after you deal damage to a target.
Saken is one of the three protagonists in Archeland. Similar to Belet and Avia, by progressing through the Dimensional Rift, you will be rewarded with shards and materials to not only upgrade him up to rank 9 but also upgrade his rarity from N to SSR (and thanks to this his base stats and scaling will match the SSR rank). On top of that, from the Dimensional Rift, you will also get dupes for his special weapon (swordbow), so you can easily max it.
Saken is a Lightning Warrior who depending on the skills you pick can fulfill many roles. For once, he can teleport to an ally and support him with Escort skill (he will take damage instead of them when they are attacked), but compared to Tanks he can only Escort once per turn, but that's often enough to save them. On top of that, he can buff up to 4 allies' PDEF after every action which makes it easier to counter physical enemies. Still, you can also go full offensive and use skills that debuff enemies or convert their buffs into the Current debuff - pair them with the rage passive that further increases his own damage and you will get a hard-hitting murder machine.
Still, he won't be able to do all that in the early game, as his stats will be low compared to SSR characters and you will need to upgrade his rank and rarity first.
And let's not forget that at level 35 he will unlock his Leader Skill that's also very easy to activate as it only requires a Tank and a Priest in the team.
Overall, everyone should raise the 3 protagonists, as they give you access to a maxed character that will be used in PVE content that they counter.
you can max him for free,
very versatile - can fill many roles in the team depending on what skills you chose,
easy to activate Leader Skill,
- starts weaker compared to higher rarity characters as his base stats are lower.
early game - Lightning Arrow + Sinner's Must Be Judged + Sacred Contract
late game (offensive) - Late Bloomer + Lightning Arrow + Awakened Anger
late game (support) - Late Bloomer + Power of This World + Sacred Contract
4x Battle Axe + 2x Direwolf/Gladiator (generic build)
4x Sword + 2x Direwolf/Gladiator (if you plan to focus on regular attacks)
For secondary stats, aim for: PATK, CRIT, HP.
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