The description for this character will be added soon!
At level 1: DMG is increased by 5%
At level 2: Provoke chance increased by 5%
At level 3: Provoke chance increased by 10%
At level 4: DMG is increased by 10%
At level 5: Provoke chance increased by 10%
At level 6: DMG is increased by 15%
At level 1: DMG is increased by 5%
At level 2: DMG is increased by 5%
At level 3: DMG is increased by 5%
At level 4: Lowers cooldown by 1 round
At level 5: DMG is increased by 5%
At level 6: DMG is increased by 10%
At level 7: DMG is increased by 10%
At level 1: Lowers cooldown by 1 round
At level 2: Shield amount increased by 2%/4%
Bonus stats (based on level 30 UE):
Bonus skill effect:
PVE
PVP
Raid (Red)
Raid (Green)
Raid (Blue)
Our first meta-defining unit in CN, Jessie, is a blue tank that comes in absolutely loaded. Safeguard, defense buff, barrier, and health scaling. She has all the necessary tools to make you mald for the next year in PVP. While the provoke chance on S1 isn't 100%, it can still provide some usefulness. S2 not only gives the whole team defense buff but herself safeguard. This allows her to tank single-target attacks against other teams, making them survive longer. So now with the defense buff and safeguard, S3 comes along and gives everyone a big barrier for more added survivability. She's everything you could want in a tank, plus some.
Meduca's taken names and Mami's taken heads. While still a strong pick, she has fallen out of favor as the meta has shifted after the Madoka collab release.
Great health scaling
S2 gives all allies a defense buff and herself safeguard to tank damage against all single target attacks
S3 can't crit but ignores defense
Can give all allies a big barrier or herself a bigger barrier if she is less than half health to make her even more tanky
fell out of meta after Madoka collab release.
2 x HP/DEF
HP/DEF/Immunity
Speed/Immunity
HP/Counter Engine/Immunity
HP > DEF > Speed > ATK
Tank, tank and more tank
We will add it as soon as it is available!
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