Swings a thorny whip at an enemy, dealing damage.
Attacks after applying 30% [Increased Damage] to yourself if an enemy has a [Mark].
Lv. 2: Skill ATK +5%, Skill MATK +5%
Lv. 3: Skill ATK +5%, Skill MATK +5%
Lv. 4: Skill ATK +5%, Skill MATK +5%
Lv. 5: Skill ATK +5%, Skill MATK +5%
Increases damage done.
Creates a thorny vine that pops up, dealing damage to all enemies.
Applies [Reduced DEF Lv. 2] to all enemies for 2 turn(s).
Has a 50% chance to apply a [Mark] to an enemy for 2 turn(s).
Lv. 2: Chance to apply [Mark] +25%
Lv. 3: Skill ATK +5%, Skill MATK +5%
Lv. 4: Chance to apply [Mark] +25%
Lv. 5: Skill ATK +5%, Skill MATK +5%
Reduces Defense by 50%
Grants an additional turn if an enemy with a Mark is defeated.
Creates numerous thornvines, dealing damage to all enemies.
Applies [ATK Reduction Lv. 3] to all enemies for 2 turn(s).
Has a 40% chance of applying [Bleed] to an enemy, dealing continuous damage for 2 turn(s).
Lv. 2: Skill ATK +5%, Skill MATK +5%
Lv. 3: Skill ATK +5%, Skill MATK +5%
Lv. 4: Skill ATK +5%, Skill MATK +5%
Lv. 5: Skill ATK +5%, Skill MATK +5%
Reduces Attack by 52%
Takes damage equal to 5% of maximum HP at the start of the turn. (Stacks up to 1 time)
Performs a combined attack with your partner, dealing damage to an enemy.
Applies [Incapacitate Lv. 5] to an enemy for 1 turn(s).
Lv. 2: Skill ATK +5%, Skill MATK +5%
Lv. 3: Skill ATK +5%, Skill MATK +5%
Lv. 4: Skill ATK +5%, Skill MATK +5%
Lv. 5: Skill ATK +5%, Skill MATK +5%
Increases damage taken by 70%
Uses the mother goddess to subdue an enemy and constricts them with sharp thorns, dealing damage.
Attacks after applying 30% [Increased Damage] to yourself if an enemy has a [Mark].
Lv. 2: Skill ATK +10%, Skill MATK +10%
Lv. 3: Skill ATK +10%, Skill MATK +10%
Lv. 4: Skill ATK +10%, Skill MATK +10%
Lv. 5: Skill ATK +10%, Skill MATK +10%
Increases damage done.
Applies 2.5% [Increased Damage] if there's at least one opponent with a [Mark].
Applies 20% [DEF Reduction] to an enemy with a mark for 2 turn(s).
Review is not available for this character yet. We will add it as soon as it is possible!
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