Slashes an enemy with a blade, dealing damage.
60% chance to inflict [Bleed] on an enemy, dealing continuous damage for 2 turn(s).
Lv. 2: Skill ATK +5%, Skill MATK +5%
Lv. 3: Skill ATK +5%, Skill MATK +5%
Lv. 4: Skill ATK +5%, Skill MATK +5%
Lv. 5: Skill ATK +5%, Skill MATK +5%
Takes damage equal to 5% of maximum HP at the start of the turn. (Stacks up to 1 time)
Rapidly enhances your physical ability.
Grants [Increased PEN Lv. 4] for 2 turn(s).
Grants [Increased CRIT Rate Lv. 4] for 1 turn(s).
60% chance to grant [Increased SPD Lv. 1] for 2 turn(s).
Lv. 2: [Increased SPD] chance + 10%
Lv. 3: [Increased SPD] chance + 10%
Lv. 4: [Increased SPD] chance + 10%
Lv. 5: [Increased SPD] chance + 10%
Increases Penetration by 75%
Increases CRIT Rate by 26%
Increases Speed by 35%
Slashes an enemy, deepening their wound and dealing damage.
80% chance to inflict [Bleed] on an enemy, dealing continuous damage for 2 turn(s).
Attacks after granting 10% [Increased CRIT DMG] for each active [Buff] present.
Lv. 2: Skill ATK +20%, Skill MATK +20%
Lv. 3: Skill ATK +20%, Skill MATK +20%
Lv. 4: Skill ATK +20%, Skill MATK +20%
Lv. 5: Skill ATK +20%, Skill MATK +20%
Takes damage equal to 5% of maximum HP at the start of the turn. (Stacks up to 1 time)
Increases CRIT Dmg
Performs a combined attack with partnered mage, dealing damage to an enemy.
If an enemy is inflicted [Debuff], attacks after granting 30% [Increased DMG Dealt].
Lv. 2: Skill ATK +10%, Skill MATK +10%
Lv. 3: [Increased Damage] + 10%
Lv. 4: Skill ATK +10%, Skill MATK +10%
Lv. 5: [Increased Damage] + 10%
Increases damage done.
Dealing damage to all enemies with a cross slash using dark magic and severing magic.
Attacks after granting [Increased CRIT Rate Lv. 2] to the partnered mage and self.
Lv. 2: Skill ATK +5%, Skill MATK +5%
Lv. 3: Skill ATK +5%, Skill MATK +5%
Lv. 4: Skill ATK +5%, Skill MATK +5%
Lv. 5: Skill ATK +5%, Skill MATK +5%
Increases CRIT Rate by 18%
LR+2: Grants 7% [Increased DMG Dealt] upon attacking an enemy who is taking [Continuous Damage].
LR+5: Grants 14% [Increased DMG Dealt] upon attacking an enemy who is taking [Continuous Damage].
Grants [Sever] for 1 turn(s) upon using "Skill II."
※Sever: Grants [Increased DMG Dealt] in proportion to remaining HP (Max. 30%).
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