Upon being hit by a CRIT, applies a [Barrier] equal to 5/10% of the max HP of the ally with the highest ATK for 1 turn(s).
Creates a barrier that blocks a fixed amount of damage.
Before
Summons a water wall that protects an ally.
Applies an [Barrier] equal to 120% of M. ATK to your ally for 2 turn(s).
Has an 80% chance to [Dispel Freeze] from an ally.
Creates a barrier that blocks a fixed amount of damage.
Removes Freeze effect.
After
Summons a water wall that protects an ally.
Applies an [Barrier] equal to 140% of M. ATK to your ally for 2 turn(s).
Has an 80% chance to [Dispel Freeze] from an ally.
Applies [Increased DMG RES Lv. 4] for 2 turn(s) to an ally.
Creates a barrier that blocks a fixed amount of damage.
Removes Freeze effect.
Increases DMG RES by 38%
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