Violently swings her yoyo, inflicting AoE damage.
At level 2: Basic Attack DMG +5%
At level 3: Basic Attack DMG +5%
At level 4: Basic Attack DMG +5%
At level 5: Basic Attack DMG +5%
Inflicts AoE damage in front upon deployment. Pulls Rangers, Snipers, and Supporters within range and seals their skills for 8 seconds. (Bosses excluded) Negates CRIT. Basic attacks always crit, but not for 4 seconds after Special skill.
At level 2: ATK +3%
At level 3: ATK +3%
At level 4: ATK +6%
At level 5: ASPD +25% and immunity to Hitstun from Ultimate or lower skills for 10 s after deployment
Throws her yoyo, inflicting AoE damage in front. Enters Sure Fire mode for this skill's duration. The affected targets lose 1% of HP every second for 20 seconds. (Bosses excluded) Pulls the farthest target and seals its skills for 12 seconds (Bosses excluded), or instantly kills it if its HP is 30% or below (Bosses excluded).
At level 2: DMG +5%
At level 3: DMG +5%
At level 4: DMG +15%
At level 5: A barrier by 15% of Max HP for 10 s when cast
Pulls enemies in front with her yoyo string and inflicts AoE damage. The affected targets lose 1.5% of HP every second for 20 seconds. (Bosses excluded) Seals the skills of 2 farthest targets for 8 seconds (Bosses included), or instantly kills them if their HP is 40% or below (Bosses excluded).
At level 2: DMG +5%
At level 3: DMG +5%
At level 4: DMG +15%
At level 5: Target's HP -2.5% per sec instead
We will add them as soon as it's possible!
Amy the Bringer of Whale Tears - that should have been her name. Her confusion ability broke the PVP balance and pushed the KR community to review bomb the game. Still, Nexon quickly responded and she received a rework - while the confusion mechanic was removed, she gained instant death instead which is another broken mechanic, but for sure a lesser evil compared to confusion.
Since her power lies in her on-deploy ability, if you use her on auto-battle mode, she will be just another damage dealer. And for 6 cost there are way better employees you can use instead. She's also not that used in the endgame. Her damage is still good though and if you're forced to manual some stages, she will be a good addition to the team, but only that.
After her rework, her rating fell quite a lot, but now after Awakened Mina was buffed and gained Perfect Evasion, she's back in the meta. The Surefire effect on her special allows maker her a perfect counter to Perfect Evasion and because the developers seem to be slapping the buff on a lot of new units, she might become a must pick soon.
Still, keep it in mind that against other enemies, her strength lies in her on-deploy ability, but if you miss it or time her deploy wrong, you've basically wasted 6 cost for nothing.
Story
Raids
Guild Coop
Shadow Palace
Danger Close
Dive 45-50
Relic Dungeons
PVP (SEA)
PVP (GLB)
- execute!
- good damage if left alone,
- can bring the backline to the front where she and her teamates can murder them,
- needs to be deployed at the right moment or you will waste her high cost.
Set: Cooldown Reduction
Set: Cooldown Reduction
Because the dialogues take a lot of space, by default they are hidden - use the switch below to show them.
Copyright © 2023 Prydwen.gg