Fires potent munition, dealing AoE DMG and breaking barriers. Will not inflict DMG to targets exceeding Valid Hits. In Gauntlet mode, also decreases target’s remaining HP by 30% of target’s Max HP (Ships excluded).
At level 2: Basic Attack DMG +5%
At level 3: Basic Attack DMG +5%
At level 4: Basic Attack DMG +5%
At level 5: Basic Attack DMG +5%
Equip enhanced panels and become permanently immune to all Hitstuns.
At level 2: Anti-Tower DMG Res +10%
At level 3: Anti-Tower DMG Res +10%
At level 4: Anti-Tower DMG Res +10%
At level 5: Anti-Tower DMG Res +20%
Gain ATK +30% per power overload (Stacks up to 4 times). If Tower unit or Boss is within 3.5 m, skill will not be cast.
At level 2: Cooldown -1s
At level 3: Cooldown -1s
At level 4: Cooldown -2s
At level 5: ATK increase effect changed to + 45% per stack and creates Barrier equal to 15% of Max HP. Cannot be canceled when reaching 4 stacks (Barrier does not stack and cannot be canceled).
Anti-Tower DMG +40% by using a special large caliber tank gun.
At level 2: Anti-Tower DMG +10%
At level 3: Anti-Tower DMG +10%
At level 4: Anti-Tower DMG +20%
At level 5: ATK increases up to +50% based on missing HP.
We will add them as soon as it's possible!
The Mech that broke the PVP and changed the meta to anti-siege in merely a few hours after the release. Why? Not only it had around 180k HP when geared, which combined with high DEF made really hard to kill. But the biggest issue was the basic attack - it dealt a whooping 30% of the target's remaining HP over 1 second after hitting someone and for whatever reason the damage bypasses MDL. There are videos floating around with Evolved One simply dying in a few seconds after Goliath started pounding on her.
Still, the developers reacted quickly and, the same day released a statement that they were looking into the issue. One week later Goliath was nerfed and it looks like it may have been too harsh. Not only were its stats lowered drastically, but also the bonus damage to ships was removed. This basically made him a worse Rhino in PVP.
Story
Raids
Guild Coop
Shadow Palace
Danger Close
Dive 45-50
Relic Dungeons
PVP (SEA)
PVP (GLB)
- uhm, hard to find those after the nerf,
- has some niche uses against Replacer King boss in Danger Close.
- basically useless in PVE, besides the latest boss added to Danger Close,
- and also useless in PVP after the nerf.
Set: HP + HP > HP + DEF
Hummingbird/Inhibitor + Maze + 2x Gordias; Ground DMG Res > Melee DMG Res > Crit DMG Res
Set: HP + HP > HP + DEF
Hummingbird/Inhibitor + Maze + 2x Gordias; Ground DMG Res > Melee DMG Res > Crit DMG Res
We will add them as soon as he/she gets one!
We will add them as soon as it's possible!
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