Attacks the closest target with your love to them.
At level 2: Basic Attack DMG +5%
At level 3: Basic Attack DMG +5%
At level 4: Basic Attack DMG +5%
At level 5: Basic Attack DMG +5%
When deployed, a burst of feeling good water attacks enemies and deals damage for 6 seconds. Damaged targets are put into Sleep for 4 seconds (excluding bosses).
At level 2: HP +5%
At level 3: HP +5%
At level 4: HP +10%
At level 5: +1 Valid Hits. Damaged targets lose 40% ATK for 15 seconds (the debuff value is lowered to 20% in Gauntlet).
When deployed, gains Perfect Evasion for 8 seconds. If there's no ally nearby, jumps to the backline and remove the PE buff from herself.
At level 2: Buff Duration +1s
At level 3: Buff Duration +1s
At level 4: Buff Duration +2s
At level 5: Restore 25% of max HP when the PE buff ends. If the PE buff was removed after teleporting, the healing isn't applied.
Pushes nearby enemies in the direction Gremory is facing and uses Party Time passive. When deployed, the ultimate always starts with 0 progress.
At level 2: Cooldown -1s
At level 3: Cooldown -1s
At level 4: Cooldown -2s
At level 5: +1 Deployment Resource the first time the ultimate is cast after deployment.
We will add them as soon as it's possible!
Gremory is a very unique employee that instead of a Special skill, has two passives as a Counter type. She is a paratrooper which means, she can be deployed further down the field where her two passives can be activated at the same time. Honestly, she seemed like a meme unit but is quite overtuned in pvp
Her on deploy effect creates a potion that deals damage over time and continuously reapplies sleep even after they take damage - effectively making this a stun that allows her to freely attack the backline. Due to it being a pretty much instant interrupt, she can be easily deployed to cancel special skills and even ultimates
Oh and, she will pretty much tank for perfect evasion duration if not stripped of her buff, as enemies are not only unable attack her, but also has attack debuff and will miss their attacks.
Story
Raids
Guild Coop
Shadow Palace
Danger Close
Dive 45-50
Relic Dungeons
PVP (SEA)
PVP (GLB)
- can be deployed anywhere,
- she's like a throwable Lily that can sleep the backline on demand,
- Perfect Evasion means she won't die instantly and can activate her passives.
- Constantly reapplying sleep that can only be prevented with Sleep/Debuff Immunity.
- countered by sleep immunity and buff removal.
- If she is deployed too far she will lose on tanking value (she teleports back)
Set: HP+HP
Inhibitor+Maze+2xGordius. Focus on Ground DMG Res and Melee DMG Res.
Set: HP+HP
Inhibitor+Maze+2xGordius. Focus on Ground DMG Res and Melee DMG Res.
We will add them as soon as he/she gets one!
We will add them as soon as it's possible!
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