Fires a rifle at a target.
At level 2: Basic Attack DMG +5%
At level 3: Basic Attack DMG +5%
At level 4: Basic Attack DMG +5%
At level 5: Basic Attack DMG +5%
Slowly adapts to the battle situation. Basic attacks increase ASPD by 2% every time they are performed, up to 20%.
At level 2: HP +5%
At level 3: HP +5%
At level 4: HP +10%
At level 5: Basic attacks increase ASPD by 4% instead (consistently up to 20%)
Throws a smoke grenade, inflicting AoE damage on and around the foremost target. The targets are blinded for 4 seconds.
At level 2: Cooldown -2 s
At level 3: Cooldown -2 s
At level 4: Cooldown -4 s
At level 5: Special Skill attacks can also trigger DBT-01 Adamantine Bullet.
After every 4th Ground Basic attack, she fires an enhanced bullet that inflicts 30% more damage and penetrates up to 2 times.
At level 2: Anti-Defender DMG +10%
At level 3: Anti-Defender DMG +10%
At level 4: Anti-Defender DMG +20%
At level 5: Valid Hits +1, DMG Bonus changes to 60%
We will add them as soon as it's possible!
Han Sorim is a Ranger that specializes in murdering Defenders. ...except for the part that she doesn't. Her base damage is simply too low for her to utilize her innate Anti-Defender DMG. Her damage on Defenders is, at best, mediocre, and her damage on anyone else is outright terrible.
Story
Raids
Guild Coop
Shadow Palace
Danger Close
Dive 45-50
Relic Dungeons
PVP (SEA)
PVP (GLB)
- high Anti-Defender DMG.
- but she's useless against anyone else,
- squishy so she often dies without doing anything.
Set: Attack Speed / Spectral Blaze
Anti-Defender and Anti-Ground substats.
Set: Attack Speed / Spectral Blaze
Anti-Defender and Anti-Ground substats.
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