Moves forward, knocking enemies backward with AoE damage.
At level 2: Basic Attack DMG +5%
At level 3: Basic Attack DMG +5%
At level 4: Basic Attack DMG +5%
At level 5: Basic Attack DMG +5%
Uses her experience of fighting otherworldly enemies to command others. Upon deployment, inflicts AoE damage around her and increases ATK by 10% for all Counters, including herself.
At level 2: Counter ATK +2%
At level 3: Counter ATK +2%
At level 4: Counter ATK +4%
At level 5: Additional Counter CRIT +20%
Brandishes two swords and moves forward, inflicting AoE damage.
At level 2: DMG +5%
At level 3: DMG +5%
At level 4: DMG +15%
At level 5: DMG RES +20% for 8 s immediately after skill
Leaps backward into the air and crashes onto the ground, inflicting AoE damage. She's Invincible until she lands.
At level 2: DMG +5%
At level 3: DMG +5%
At level 4: DMG +15%
At level 5: Casts a barrier equal to 25% of Max HP for 15 s after skill.
We will add them as soon as it's possible!
Hilde is one of the three protagonists of Counter Side and one of the most loved (and memed) employees in the game both in her normal and Awakened version. In PVE, she is a buffer for other Counters, making her good in Raids and some other stages, but in PVP she is mostly good for her on-deploy CC which is not really needed later on.
Story
Raids
Guild Coop
Shadow Palace
Danger Close
Dive 45-50
Relic Dungeons
PVP (SEA)
PVP (GLB)
- one of the best buffers in the game (but only for Counters),
- knockback on deploy and on basic attacks,
- can act as offtank with the barriers and pretty decent stats for a striker.
- powercrept in PVP.
Set: HP+HP
Set: HP+HP
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