Shoots a wind through her palm, inflicting AoE damage on and around a target. This wind's power varies, depending on its duration, increasing up to 20%.
At level 2: Basic Attack DMG +5%
At level 3: Basic Attack DMG +5%
At level 4: Basic Attack DMG +5%
At level 5: Basic Attack DMG +5%
Delivers an enhanced attack that inflicts 75% more damage in 2 meters, grants immunity to Special Skill Hitstuns, and levitates enemies. Knockback disables the damage bonus, Hitstun immunity, and levitation for 12 seconds.
At level 2: ATK +3%
At level 3: ATK +3%
At level 4: ATK +6%
At level 5: Passive inflicts true damage, Airborne target SPD -66% for 6 s
Leaps forward and shoots a powerful palm wind, inflicting AoE damage around her. Immune to damage until landing.
At level 2: DMG +5%
At level 3: DMG +5%
At level 4: DMG +15%
At level 5: Sets skill damage to true damage
Swings numerous palm winds, inflicting AoE damage in front.
At level 2: DMG +5%
At level 3: DMG +5%
At level 4: DMG +15%
At level 5: Instantly finishes 2 units with 15% or lower HP within range (Bosses excluded)
We will add them as soon as it's possible!
I-NO is the first hybrid employee who is both a Mech and Counter which means she gets the benefits of both Mech and Counter-only supports. Both her damage and survivability are quite good and compared to other snipers she's not that easy to kill.
Still, her high cost and the problem with how to use her makes her not that popular choice either in PVE or PVP.
Be aware that while she is a hybrid employee, she can only wear Mech gear.
- good damage/survivability combination.
- high cost,
- hard to find a good place for her.
Set: Cooldown Reduction
Skill Haste substats.
Set: Cooldown Reduction
Skill Haste/Anti-Striker substats.
The gear recommendations have been simplified and you should use them in combination with this guide (for PVP) and this guide (for PVE).
We will add them as soon as he/she gets one!
We will add them as soon as it's possible!
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