Fires a submachine gun at a target.
At level 2: Basic Attack DMG +5%
At level 3: Basic Attack DMG +5%
At level 4: Basic Attack DMG +5%
At level 5: Basic Attack DMG +5%
Continuously maintains Mechs in combat, increasing their efficiency. Decreases surrounding Mechs' DMG Taken by 10%.
At level 2: HP +5%
At level 3: HP +5%
At level 4: HP +10%
At level 5: Restores all Mechs' HP by 25% upon deployment.
Sets up a repair device, restoring surrounding Mechs' HP by 4% every second for 8 seconds.
At level 2: Cooldown -2 s
At level 3: Cooldown -2 s
At level 4: Cooldown -4 s
At level 5: Mech ASPD +20% within range
We will add them as soon as it's possible!
Ironside is a healer and a buffer. This makes him the best choice for pure Mecha teams because not only he can heal them, but also increases their firepower with his ASPD buff.
Sadly, because he can only heal Mechs, he's totally useless in any other team.
Story
Raids
Guild Coop
Shadow Palace
Danger Close
Dive 45-50
Relic Dungeons
PVP (SEA)
PVP (GLB)
- massive on deploy heal, similar to Claudia,
- the ASPD buff helps Mechs a lot,
- easy to MLB because of his rarity.
- only usable in Mech teams.
Set: Cooldown Reduction
Skill Haste substats.
Set: Cooldown Reduction
Skill Haste substats.
We will add them as soon as he/she gets one!
We will add them as soon as it's possible!
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