Throws lightning-charged punches at a target.
At level 2: Basic Attack DMG +5%
At level 3: Basic Attack DMG +5%
At level 4: Basic Attack DMG +5%
At level 5: Basic Attack DMG +5%
Inflicts AoE damage around him upon deployment.
At level 2: ATK +3%
At level 3: ATK +3%
At level 4: ATK +6%
At level 5: Passive attack DMG +50%, DMG to Mech +30%
Charges his feet with electricity and stomps on the ground, causing an explosion that inflicts AoE damage on enemies in front.
At level 2: DMG +5%
At level 3: DMG +5%
At level 4: DMG +15%
At level 5: Skill range +50%, Valid Hits +1
Musters up all his strength and throws a punch, causing an electric explosion that inflicts AoE damage. Increases ASPD and Skill Haste by 30% for 10 seconds after the skill's effect.
At level 2: DMG +5%
At level 3: DMG +5%
At level 4: DMG +15%
At level 5: Buff duration +6 s
We will add them as soon as it's possible!
Jake Walker is a 4-cost Striker that has a hard time finding a place for him in the game's PVE and PVP meta. While his stats are pretty good for his SR rarity, allowing him to both stay alive and deal damage, and his skills have a low cooldown and wide range, it's hard to justify using him. Mainly because there are other Strikers that cost less and can do what he does but better.
He was already buffed twice since his release, but it's not enough to make him a viable employee.
Story
Raids
Guild Coop
Shadow Palace
Danger Close
Dive 45-50
Relic Dungeons
PVP (SEA)
PVP (GLB)
- good stats allowing him to offtank,
- low cooldown on his skills,
- wide range on his AOE.
- 4 cost is a bit too high,
- other Strikers simply overshadow him.
Set: Cooldown Reduction / HP+HP
Set: HP+HP
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