JanusInformation and Guide

Character
Introduction

Janus is a SSR Rarity character from the
Ranger
Ranger class and
Mech
Mech
type. They are part of the Future-at-War faction.

To learn more about Janus check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Janus check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review and ratings

Other information

Profile

Combat information
Rarity
SSR
Deployment Cost
4 cost
Movement Type
Air
Attack type
All
Specialties
Barrier
Skills
Basic

Basic Attack

Valid hits: 2

Cooldown: -

Fires an energy cannon, inflicting AoE damage on and around its target. After transformation, swings its energy arms instead to inflict AoE damage in front.

Level 2: Basic Attack DMG +5%

Level 3: Basic Attack DMG +5%

Level 4: Basic Attack DMG +5%

Level 5: Basic Attack DMG +5%

Passive

Combat Conversion System

Valid hits: -

Cooldown: -

Activates its transformation system in case of emergency. When deployed, its DEF is decreased by 90%. When its HP drops to 50% or lower, however, transforms into a Ground Defender with full DEF, but 50% lower ATK and CRIT.

Level 2: CRIT +5%

Level 3: CRIT +5%

Level 4: CRIT +10%

Level 5: After transformation, ATK, CRIT -30% instead

Special

Calider's Arms

Valid hits: 3

Cooldown: 22 seconds

Fires a high-powered energy beam, inflicting AoE damage on and around its target. After transformation, shoots an energy sword, inflicting AoE damage in front and forcing the enemies to attack it for 5 seconds.

Level 2: DMG +5%

Level 3: DMG +5%

Level 4: DMG +15%

Level 5: Cooldown -4 s

Passive

Janitor Mode Booster OS

Valid hits: -

Cooldown: -

Upon transformation, casts a barrier equal to 50% of Max HP and becomes immune to Hitstun from Special or lower skills for this barrier's duration.

Level 2: HP +5%

Level 3: HP +5%

Level 4: HP +10%

Level 5: For barrier duration, DMG Taken -30% from Rangers and immunity to Stun

Stats
Availability
KR Release Date
August 12th, 2020
SEA Release Date
September 29th, 2021
GLOBAL Release Date
November 17th, 2022

Review

Ratings
D

PVE (Early)

D

PVE (Late)

C

PVP

Review

Janus is the one of the only two employees in the game that can change its type in the middle of the battle. He starts as an air Ranger that has pretty low attack speed, but each shot chunks the HP of whoever he hits. But when his HP falls below a certain threshold, he transforms into a ground Defender.

There is a major problem with this design principle though - you can't gear both modes separately. Either you choose him to be a nuke in the air and half a nuke on the ground, or a tank in the air and a tank on the ground. His HP is rather bad though, so often when he is used it's the first option.

Also for some reason the transform does damage. Enough to chunk enemies if he's built offensively.

Pros & Cons
Pros

- dual-mode makes him a versatile employee,

- his basic and special attack deals great damage.

Cons

- countered by MDL tanks because of his low aspd,

- A. Na Yubin chunks his HP when he transforms because of the barrier he gains then,

- identity crisis.

Other information

Gear recommendation
PVE gear

Set: Autoattack DPS


Both Spectral Blaze and Spectral Spirit are good on him.

PVP gear

Set: Autoattack DPS


Both Spectral Blaze and Spectral Spirit are good on him.

The gear recommendations have been simplified and you should use them in combination with this guide (for PVP) and this guide (for PVE).

Skins

Janus skins aren't available yet or the character has no skins. They will be added soon.