John MasonInformation and Guide

Character
Introduction

John Mason is a SSR Rarity character from the
Ranger
Ranger class and
Soldier
Soldier
type. They are part of the Mason Mercenary Office faction.

To learn more about John Mason check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about John Mason check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review and ratings

Other information

Profile

Combat information
Rarity
SSR
Deployment Cost
4 cost
Movement Type
Ground
Attack type
All
Specialties
Buffer
Crowd Control
Dispeller
Summoner
Skills
Basic

Basic Attack

Valid hits: 1

Cooldown: -

Fires all his guns at a target in front.

Level 2: Basic Attack DMG +5%

Level 3: Basic Attack DMG +5%

Level 4: Basic Attack DMG +5%

Level 5: Basic Attack DMG +5%

Passive

Anti-C.O. Drone: Ian Jr.

Valid hits: -

Cooldown: -

Uses a drone he built himself to take the upper hand in battle. This drone summons a C.O. that can't be healed once per battle, after 35 seconds from its creation.

Level 2: HP +5%

Level 3: HP +5%

Level 4: HP +10%

Level 5: 28 s before summoning C.O.

Special

Tracking EMP Grenade

Valid hits: 2

Cooldown: 24 seconds

Throws a portable EMP he built himself, inflicting AoE damage on and around the target. Seals the damaged targets' skills for 8 seconds.

Level 2: DMG +5%

Level 3: DMG +5%

Level 4: DMG +15%

Level 5: Cooldown -4 s, also cancels barriers

Passive

Operation System Hacking

Valid hits: -

Cooldown: -

Efficiently modifies the operating systems of armored forces. Increases all Mechs' ATK by 10%.

Level 2: All Mechs' ATK +2%

Level 3: All Mechs' ATK +2%

Level 4: All Mechs' ATK +4%

Level 5: All Mechs' DEF Penetration +10% added to Passive buff

Stats

John Mason stats aren't available yet. They will be added soon!

Availability
KR Release Date
February 11th, 2020
GLOBAL Release Date
June 1st, 2022

Review

Ratings
D

PVE (Early)

D

PVE (Late)

D

PVP

Review

John Mason is a Ranger employee that focuses more on helping his teammates than on doing damage. Not only can his EMP Granade cancel any barriers, but also it can Silence whoever is struck in the pretty wide explosion. With a CDR set, the EMP cooldown can be lowered significantly, but sadly not enough to perma-Silence someone. Still, when paired with Mone, Mason becomes a staple in Guild Raid coop because together they can make the boss there a sitting duck and he won't ever use his devastating ultimate skill.

Sadly, in PVP he is rarely used because there are better Silencers there (like Choi Jihoon) and in Mecha deck there are cheaper and better options than him.

Pros & Cons
Pros

- can Silence enemies, which makes him BIS for Guild Coop,

- good buffer for Mechs.

Cons

- high cost,

- useless in PVP in the current meta.

Other information

Gear recommendation
PVE gear

Set: Defensive CDR or CDR DPS

PVP gear

Set: Defensive CDR or CDR DPS

The gear recommendations have been simplified and you should use them in combination with this guide (for PVP) and this guide (for PVE).