Fires a shotgun, knocking enemies backward with AoE damage.
At level 2: Basic Attack DMG +5%
At level 3: Basic Attack DMG +5%
At level 4: Basic Attack DMG +5%
At level 5: Basic Attack DMG +5%
Decreases damage from Counters by 30% for himself and by half the percentage for surrounding Soldiers. Lee Yuri can also benefit from this effect alongside Soldiers.
At level 2: HP +5%
At level 3: HP +5%
At level 4: HP +10%
At level 5: Anti-Counter DMG RES +40% instead
Sets up a makeshift bomb that's as powerful as a military-grade explosive. This bomb lasts for 20 seconds and explodes if an enemy approaches, inflicting AoE damage. Also decreases HP by 15% for 5 seconds for targets other than Mechs. (Bosses excluded)
At level 2: DMG +5%
At level 3: DMG +5%
At level 4: DMG +15%
At level 5: Cooldown -50% immediately after first Special skill use in battle
We will add them as soon as it's possible!
Minwoo is a PVP-oriented tank that can tank Counters quite well but dies almost instantly to Admin Riflemen, Ifrit, and Awakened Horizon. This makes him week-dependent, but when his counters are banned, he not only tanks but also shares a Counter res buff to allied soldiers (and Lee Yuri if she's on the team). He also does % based damage to enemies excluding Mechs using his skill. His only problem as a Counter tank is his lack of MDL but he costs rather cheap anyway so he can easily be redeployed.
Story
Raids
Guild Coop
Shadow Palace
Danger Close
Dive 45-50
Relic Dungeons
PVP (SEA)
PVP (GLB)
- makes friendly soldiers much tankier thanks to his passive,
- his special deals quite a lot of damage since it depends on enemy max HP.
- primarily a PVP unit,
- can't tank anything that isn't a Counter.
Set: HP+HP / HP+DEF
Set: HP+HP / HP+DEF
Hummingbird Weapon, Maze Armor, Gordias Acc; Ground DMG Res + Melee/Ranged DMG Res substats. CDMG RES is also good.
We will add them as soon as he/she gets one!
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