Fires a rifle at a target in front. Targets Air units within range first.
At level 2: Basic Attack DMG +5%
At level 3: Basic Attack DMG +5%
At level 4: Basic Attack DMG +5%
At level 5: Basic Attack DMG +5%
Equips a firearm specially created for long-range interception purposes. Inflicts 50% more AoE damage on targets outside a 4-meter range. Targets Air units within range first.
At level 2: Anti-Air DMG +10%
At level 3: Anti-Air DMG +10%
At level 4: Anti-Air DMG +20%
At level 5: During Passive attack, ASPD +10% (up to 30%).
Summons a bulwark that knocks nearby enemies backward with damage. This bulwark moves forward and periodically forces a target to attack it for 3 seconds.
At level 2: Bulwark HP +5%
At level 3: Bulwark HP +5%
At level 4: Bulwark HP +10%
At level 5: Immunity to Hitstun from Special or lower skills when she is around her bulwark.
Summons Delta Seven's flagship, the New Ohio, and inflicts AoE damage on enemies in front.
At level 2: DMG +5%
At level 3: DMG +5%
At level 4: DMG +15%
At level 5: Cooldown -10 s
We will add them as soon as it's possible!
Karin Wong, the gender-bend version of our resident Wall Maker (Kyle Wong for those who don't know who I'm talking about) is a Sniper that for a long time was a meme employee because of her stupid AI. She was so fixated on killing air targets, that she walked straight into the frontline whenever she found one, only to get herself killed.
Thankfully, they fixed her AI and now she's one of the scariest Snipers that excels at killing Air enemies, and her damage on ground enemies is still very strong - and her basics have an AOE. Alongside Lyudmila, she shines in Dive 45-50. She still has one big weakness though: her passive transition. When Karin swaps from her close range firing mode into her long range mode, she has to go through a rather long animation - and if she goes back into her close range mode again, she'll have to go through this whole animation again. This makes her rather hard to use in PVP because if anything goes within her melee range she becomes useless for a few seconds.
Story
Raids
Guild Coop
Shadow Palace
Danger Close
Dive 45-50
Relic Dungeons
PVP (SEA)
PVP (GLB)
- great anti-air damage,
- still great damage vs non-air,
- quite tanky for a Sniper.
- high cost makes her hard to use in some places, especially in PVP,
- wonky AI.
Set: ATK / ASPD / Spectral sets
Anti-Ground substats.
Set: ATK / ASPD / spectral sets
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