Swipes her mechanical arm, dealing AoE damage in front. When receiving an attack while casting Basic attack or while moving, consumes 1 [Deceive] stack to perform a barrier removing counter attack, and inflicting knockback.
At level 2: Basic Attack DMG +5%
At level 3: Basic Attack DMG +5%
At level 4: Basic Attack DMG +5%
At level 5: Basic Attack DMG +5%
Lenore can detect Stealth units. After receiving 15 hits, obtain 1 stack of [Deceive] which increases EVA by 50% (Max 4 stacks, Uncancelable). All of Lenore’s attacks inflicts 1 stack of [Sentence]. At 4 [Sentence] stacks, enforces [Execution] on enemies (excluding Bosses), dealing 15% of current HP as damage. Enemies with [Execution] does not accumulate [Sentence].
[Sentence]: DEF reduced by 5% for 6s
[Execution]: DEF reduced by 20% for 12s.
At level 2: ASPD +5%
At level 3: ASPD +5%
At level 4: ASPD +10%
At level 5: Recovers 1 Deployment Resource if there are no other units present on the field.
Negates damage upon receiving hitstun from Special skills and stabs the mechanical arm, dealing AoE damage in front and knocking enemies down.
At level 2: DMG +5%
At level 3: DMG +5%
At level 4: DMG +15%
At level 5: Obtains 2 stacks of [Deceive] after casting skill.
Scratches forward while invincible and knocks enemies back on the final hit. Removes barriers on damaged enemies and grants Lenore Sure Fire for 15s after casting
At level 2: DMG +5%
At level 3: DMG +5%
At level 4: DMG +15%
At level 5: Obtains 4 stacks of [Deceive] after casting skill.
We will add them as soon as it's possible!
Lenore is a 4-cost Strike who can do a lot of things. Not only she's quite tanky for her cost, but she can counter attacks, detect Stealth, reduce enemy DEF, deal HP% damage, knock enemies back, remove Barriers, and grant Sure Fire to herself.
Woah. That was a long list.
Overall Lenore is like a swiss army knife that can do a lot of things, but there's a cost to the versatility - everything she does is a bit worse than someone who is specialized can do. It's not a big issue, but it will become important when you need to choose someone for the team - especially in PVE and especially because of her 4-cost. Still, because of the Counter mechanic, she is very useful in Raids because on top of shredding the boss DEF, she can also protect her allies from certain attacks.
Lenore biggest issue is her Ultimate. It's a charge-type Ultimate which brings her further to the frontline and can get killed if used at a wrong time - it's an issue because while she has a lot of tools to deal with the enemy, she lacks defensive measures.
Can do it all - DEF Shred, Remove Barriers, Detect Stealth,
Good stats so it's easy to keep her alive,
Counter helps in keeping her teammates alive,
Good in both PVE and PVP.
Jack of all trades, master of none,
Ultimate sometimes can get her killed in PVP.
We will add it as soon as it's possible!
We will add them as soon as he/she gets one!
We will add them as soon as it's possible!
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