Fires a gun at a target in front.
At level 2: Basic Attack DMG +5%
At level 3: Basic Attack DMG +5%
At level 4: Basic Attack DMG +5%
At level 5: Basic Attack DMG +5%
For every 25% of HP lost, drops a smoke bomb where she stands and steps back, attacking surrounding enemies. The bomb generates a smokescreen that lasts for 5 seconds, and the enemies within the smokescreen lose 60% of SPD and HIT.
At level 2: EVA +5%
At level 3: EVA +5%
At level 4: EVA +10%
At level 5: EVA +50% for 6 s after stepping back
Summons a special grenade onto the farthest target within her sight, inflicting damage on and around it. The damaged targets are put to Sleep for 7 seconds.
At level 2: DMG +5%
At level 3: DMG +5%
At level 4: DMG +15%
At level 5: Debuff duration +3 s, Cooldown -3 s
Summons a special grenade onto a target, inflicting damage on and around it. The damaged targets lose 100% of their Role Advantage damage bonus for 12 seconds.
At level 2: Cooldown -2 s
At level 3: Cooldown -2 s
At level 4: Cooldown -4 s
At level 5: Debuff duration +6 s, DMG +20%
We will add them as soon as it's possible!
A grenade-tossing maid who puts her targets to sleep. Even eternal sleep, because her grenades actually do quite a lot of damage, so if the enemy has a squishy backline, she can easily deal with them. She's mainly used in PVP, where the ability to attack/CC the backline becomes important against certain compositions.
Sadly in PVE she's pretty much useless.
- strong and long CC that can't be easily countered in PVP,
- deals good damage to squishy backliners,
- low cost makes her a good fit in any composition.
- only good in PVP.
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