Fires a pistol at a target.
At level 2: Basic Attack DMG +5%
At level 3: Basic Attack DMG +5%
At level 4: Basic Attack DMG +5%
At level 5: Basic Attack DMG +5%
Dominates the battlefield with her strong presence. Stays where she is deployed, and permanently increases ATK by 10% for her and all allies.
At level 2: HP +5% and allies' ATK +2%
At level 3: HP +5% and allies' ATK +2%
At level 4: HP +10% and allies' ATK +4%
At level 5: CRIT DMG +20% added to buff
Summons the latest model fighter, inflicting AoE damage on the entire field.
At level 2: DMG +5%
At level 3: DMG +5%
At level 4: DMG +15%
At level 5: Cooldown -10 s
Summons Mech troops that have stats equal to 70% of their original units. Their stats increase, depending on Maria's level.
At level 2: Cooldown -5 s
At level 3: Cooldown -5 s
At level 4: Cooldown -10 s
At level 5: Summons ATL-1 Lincoln and ATF-35 Thunderbolt instead of Hound and Buzzard
We will add them as soon as it's possible!
Maria is a support/damage dealer type Tower that doesn't move from the spot she was summoned and summons Mech allies to help the team instead. Which makes her good on both auto and manual play, because she will always do something. Her passive buff is one of the strongest damage amplifiers in the game, which makes her a great choice for Raid teams.
In PVP she forces the enemy's hand to rush her or risk losing the game by allowing her to constantly nuke the whole battlefield with her special and summoning an army of mechs on her ultimate. Still, because A. Na Yubin exists like all Towers, if you want to use Maria, you have to be wary of him since he's a perfect counter.
- great passive buff to everyone,
- her special skill hurts and can hit whole battlefield.
- gear hungry; she really wants a 72% CDR set,
- A. Na Yubin exists.
We will add them as soon as he/she gets one!
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