Overflow

Overflow

Defender
Defender
Soldier
Soldier
Mech
Mech
B

PVE (Early)

B

PVE (Late)

A

PVP (GBL)

A

PVP (SEA)

Profile

Personal information
Character ID
#1188
Full Name
Overflow
Alt names
Faction / Title
Scavengers
Combat information
Rarity
SSR
Deployment Cost
4
Movement Type
Ground
Attack Type
Ground
Availability
Regions
KR, SEA, Global
KR Release Date
July 20th, 2021
GLB Release Date
November 10th, 2022
SEA Release Date
December 1st, 2021
Specialities
Crowd Control
Debuffer
ETB

Skills

Basic Attack
Basic2 valid hits

Swings his Boost Hammer downward, inflicting AoE damage in front.


At level 2: Basic Attack DMG +5%

At level 3: Basic Attack DMG +5%

At level 4: Basic Attack DMG +5%

At level 5: Basic Attack DMG +5%

Field Domination
Passive2 valid hits

Forcefully slams into enemies, resisting Knockback. Upon deployment, swings his hammer downward, inflicting AoE damage and Stunning targets even in Special Skill mode.


At level 2: HP +5%

At level 3: HP +5%

At level 4: HP +10%

At level 5: Immunity to Stun, DMG +10% to surrounding enemies

Gateway Crusher
Special3 valid hits 20 seconds

Charges forward, using his hammer's rocket propulsion power. Inflicts AoE damage and forces enemies to attack him for 5 seconds. After charging, swings his hammer to attack again and Stun enemies for 2 seconds.


At level 2: DMG +5%

At level 3: DMG +5%

At level 4: DMG +15%

At level 5: Charging attack decreases enemies' ATK -25% for 5 s. Subsequent attack's Stun duration +1 s

Overwhelm
Passive

Uses the weight of his hammer to shock enemies. Basic attacks Stun enemies for 2 seconds. This effect can't be reactivated in 10 seconds.


At level 2: DMG RES +2%

At level 3: DMG RES +3%

At level 4: DMG RES +5%

At level 5: CRIT DMG RES +75%

Stats

Analysis

Review

As with all Scavenger units, Overflow is a Soldier/Mech hybrid. He is an offensive defender who can't be stunned or knocked back, while also being able to charge forward and push the enemy team back toward their ship, stunning them from time to time. He has 10% MDL and super high stats - over 90k HP and 2.5k Defense when geared - which makes him a wall on the frontline.

He is pretty great for Shadow Palace where his bulk and CC help, and he also shines in some Danger Close bosses because of his bulk and his debuff, along with his knockback immunity and forward dash. But he's not as useful as other tanks like Serapel when it comes to most other PVE gamemodes.

His knockback immunity also helps in holding the line in PVE gamemodes, where he can be used as a main frontline tank to great effect. However, you are better off using another defender or striker with more utility or better stats most of the time.

In PVP he is often used to keep Evolved-1 safe and push enemies away from her, but he can also be used in hybrid teams.

Be aware that while he is a hybrid employee, he can only wear Soldier gear.

Pros & Cons
Pros

- CC monster who himself is immune to Knockback,

- really tanky and hard to kill,

- debuff aura lets allies do more damage.

Cons

- high cost.

Gear Recommendation
PVE gear

Set: Full Tank

PVP gear

Set: Full Tank

The gear recommendations have been simplified and you should use them in combination with this guide (for PVP) and this guide (for PVE).

Skins

Dialogue