Generates an ice blade out of her hand, inflicting AoE damage on enemies in front.
At level 2: Basic Attack DMG +5%
At level 3: Basic Attack DMG +5%
At level 4: Basic Attack DMG +5%
At level 5: Basic Attack DMG +5%
Every time she loses 25% of HP, inflicts AoE damage on surrounding enemies. This skill decreases the enemies' healing amounts and ASPD by 20% for 5 seconds, and these values are doubled for Mechs.
At level 2: HP +5%
At level 3: HP +5%
At level 4: HP +10%
At level 5: DMG Taken -30% for 5 s after Passive is activated, twice less damage from enemy Mechs
Summons an ice wall, inflicting AoE damage on enemies in front and Stunning Mechs for 4 seconds. This summoned ice can't be healed, and periodically forces 2 surrounding enemies to attack it for 5 seconds.
At level 2: Ice HP +5%
At level 3: Ice HP +5%
At level 4: Ice HP +10%
At level 5: The ice instantly creates a barrier equal to 10% of Max HP around surrounding allies
Summons ice thorns from the Abyss, inflicting AoE damage on surrounding enemies. The enemies lose 15% of ATK and ASPD for 14 seconds, and these values are doubled for Mechs.
At level 2: DMG +5%
At level 3: DMG +5%
At level 4: DMG +15%
At level 5: Cooldown -8 s
We will add them as soon as it's possible!
Regina is a Supporter that hates Mechs, and to fight them, she trained all her life to become a Defender instead. Her debuffs make any Mech enemies cry because she can constantly stun them and drastically lower their stats. That's why she shines in Shadow Palace 4th Floor where Shadow Janus and tons of enemies are Mechs. Sadly, her hatred runs so deep, that she's close to useless against non-Mech enemies.
In PVP, she's also too niche and requires great gear to perform well.
- anti-Mech specialist,
- great tanky stats for a Supporter employee.
- pretty much useless against non-Mechs,
- requires good gear to shine,
- niche in PVP.
Set: HP+HP / HP+DEF
Set: HP+HP / HP+DEF
Needs 2x Melee Res accessories and CDMG RES to be somewhat usable.
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