Fires a romance maker, dealing AoE damage in front.
At level 2: Basic Attack DMG +5%
At level 3: Basic Attack DMG +5%
At level 4: Basic Attack DMG +5%
At level 5: Basic Attack DMG +5%
All of Tally’s attacks uses special shells that explodes a set amount of times. After casting 6 basic attacks, casts an enhanced attacks by discharging sparks from the overheated gun barrel.
At level 2: ASPD +5%
At level 3: ASPD +5%
At level 4: ASPD +10%
At level 5: Anti-Striker DMG+60%
Tally becomes unstoppable once she starts firing. Fires the Romance Maker 3 times rapidly, inflicting AoE damage to the enemy in front.
At level 2: DMG +5%
At level 3: DMG +5%
At level 4: DMG +15%
At level 5: ATK+30% for 10s after casting Special Skill
Leaps into the air and fires a special cannon that deals AoE damage around the target. She never forgets to spice up the explosion nicely, for the notoriety of the Sharks’ Pirate
At level 2: DMG +5%
At level 3: DMG +5%
At level 4: DMG +15%
At level 5: Valid Hits+1
We will add them as soon as it's possible!
Tally is a 3-cost Sniper who specializes in multi-hit attacks. Her damage output is actually decent for her cost, but the issue is that she brings no utility to the table - which means it's hard to justify using her over similarly costed Snipers that bring either debuffs or buffs.
Furthermore, Tally is very squishy and dies from most AoE attacks - which is a big issue as her animations bring her into the frontline often. Overall, while her kit on paper looked like tailored to counter Tyrant Gigas due to her being squishy and bringing not utility, she is rarely used there.
Multi-hit attacks that are perfect against some enemies,
Decent damage output.
0 utility,
Super Squishy.
We will add it as soon as it's possible!
We will add them as soon as he/she gets one!
We will add them as soon as it's possible!
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