Triana TitanInformation and Guide

Character
Introduction

Triana Titan is a SSR Rarity character from the
Striker
Striker class and
Mech
Mech
type. They are part of the The Triana Project faction.

They are a Rearmed Character - if you're looking for the base version of that character please check this profile.

To learn more about Triana Titan check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Triana Titan check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review and ratings

Other information

Profile

Combat information
Rarity
SSR
Deployment Cost
6 cost
Movement Type
Ground
Attack type
All
Specialties
Debuffer
Healblock
Skills
Basic

Basic Attack

Valid hits: 3

Cooldown: -

Periodically inflicts damage on and around the target in front. The attack stops after 10 seconds, or if the target dies or moves 10 meters away from the caster.

Level 2: Basic Attack DMG +3%

Level 3: Basic Attack DMG +3%

Level 4: Basic Attack DMG +3%

Level 5: Basic Attack DMG +3%

Level 6: Basic Attack DMG +2%

Level 7: Basic Attack DMG +2%

Level 8: Basic Attack DMG +2%

Level 9: Basic Attack DMG +2%

Level 10: Basic Attack DMG +5%

Passive

Orichalcum Super Heavy Armor

Valid hits: -

Cooldown: -

Becomes immune to Hitstun from Ultimate or lower skills and permanently increases DMG RDC by 2% every time a unit on the field dies. (Up to 20%) Deployment Resources +1 upon deployment.

Level 2: HP +3%

Level 3: HP +3%

Level 4: HP +6%

Level 5: Additionally stacks DMG RDC in proportion to number of all units upon deployment

Level 6: HP +3%

Level 7: HP +3%

Level 8: HP +3%

Level 9: HP +9%

Level 10: DMG TLRNC +2%

Special

Rogue Wave

Valid hits: 3

Cooldown: 30 seconds

Fires missiles, inflicting AoE damage on and around the target. Decreases incoming Healing by 25% for 5 seconds to damaged targets.

Level 2: DMG +3%

Level 3: DMG +3%

Level 4: DMG +9%

Level 5: Cooldown -5 s

Level 6: DMG +3%

Level 7: DMG +3%

Level 8: DMG +3%

Level 9: DMG +6%

Level 10: After every 3rd Skill, including Basic attacks, fires a mortar that inflicts AoE damage 4 times

Passive

Hard Kill Active Protection System

Valid hits: 3

Cooldown: -

If enemy is up close, inflicts high damage to an enemy and engages a pile bunker that does additional AoE damage and knockback. Afterward, grants a 35% DEF increase buff for 15 seconds to self. Cannot be used while maintaining the buff.

Level 2: ASPD +3%

Level 3: ASPD +3%

Level 4: ASPD +6%

Level 5: Changes to Sure Fire

Level 6: ASPD +3%

Level 7: ASPD +3%

Level 8: ASPD +3%

Level 9: ASPD +9%

Level 10: Decreases DEF by 35% for 15 seconds to the single target

Leader

Wall of Iron

Valid hits: -

Cooldown: -

Deployment Resources +1 upon Titan deployment

Level 2: DEF +5%

Level 3: DEF +5%

Level 4: DEF +5%

Level 5: Immediately recovers 40% of max HP 1 time if HP falls below 1%

Stats
Availability
KR Release Date
August 9th, 2022
SEA Release Date
December 28th, 2022
GLOBAL Release Date
April 12th, 2023

Review

Ratings
A

PVE (Early)

A

PVE (Late)

S

PVP

Review

Rearm Titan was one of the most awaited rearms and it did not disappoint. He is as strong as Evolved One is currently in PVP - some even think he is better than her because he doesn't need to eat other Mechs to reach his full potential and can be healed. Also, don't be fooled by the 6 cost - his fully leveled passives decrease it to 5, and on top of that, if you Leader him, it will go down to 3. Yes. Only 3. That's ridiculous.

Trina Titan's kit has been fully reworked compared to his base version. His DMG RDC passive has been improved to not only be easier to reach max stacks, but it now also works universally against all enemy types. His second passive is so strong, it can one-shot a lot of non-MDL characters. Thankfully, it only can be used when someone is stupid enough to attack Trina Titan head-on and enter his personal space. If they won't die from the hit, they will be knocked back basically to their ship. His survivability has also increased drastically, thanks to his leader skill which basically gives him a second chance at life.

Also, his Exclusive Equipment, which previously was barely used, is now is BIS for him - especially if you want to play Triana Titan as a DPS. The EE gives 30.6% ASPD when maxed (and 32.2% when upgraded to T7), and can be combined with the 30% that Titan gains on his new passives for a whopping 60%+ ASPD boost.

From day 1 of his release, he became a meta unit in PVP that can only be countered by Awakened Jake and Rita as their debuffs really hurt Triana Titan, making him easier to kill and decreasing his damage output.

As for PVE - Trina Titan deals quite good damage and also has DEF shred on tied to his passive which allows him to perform really well in various PVE modes.

Pros & Cons
Pros

- super hard to kill,

- deals great damage,

- DEF shred,

- Cheat Death,

- his EE perfectly matches his kit.

Cons

- needs to be set as a Leader to decrease his cost and gain Cheat Death,

- countered by mech-haters like Awakened Jake and Rita.

Other information

Gear recommendation
PVE gear

Set: Autoattack DPS


EE is mandatory.

PVP gear

Set: Autoattack DPS


EE is mandatory. Tank Titan build is still possible, but lost viability due to removal of Valid Hit Absorbtion from his base stats.

The gear recommendations have been simplified and you should use them in combination with this guide (for PVP) and this guide (for PVE).

Skins

Triana Titan skins aren't available yet or the character has no skins. They will be added soon.