Increases ATK and decreases DMG Taken for ally Mechs on the field. Summons a mass-produced Tarrasque every 20 seconds when enemies enter its range. Only 1 Tarrasque can be deployed on the field at a time.
Max upgrade bonus: Ally Mechs' ATK +15%, DMG Taken -15%
Concentrates its improved Black Hole Drive's energy into creating a compressed matrix for 4 seconds. This matrix increases ATK by 40% and decreases DMG Taken by 40% for 10 seconds for ally Mechs within range.
Max upgrade bonus: Additional DMG Taken -40%
Concentrates its improved Twin Black Hole Drives' output into creating a warp matrix for 12 seconds. Enemies within this matrix lose 20% ASPD and 40% SPD, and receive DoT. This skill also increases all ally Mechs' ASPD and HIT by 40%.
Max upgrade bonus: Ally Mechs' ASPD +40%, HIT +40%
The best Mech ship in the game. I don't know what the devs were thinking when they made this ship, because damn, everything about this ship is what makes many Mechs so unfair. The passive and both skills give extreme DPS and bulk increases to Mechs, more than any other ship does to any unit type.
Note that you need to level Coffin to 100 before being able to craft it.
- Mechs love Coffin-6,
- well-timed special on certain employees (like Janus) allows you to basically one-shot enemies.
- only for Mechas, so if you decide to build Coffin-6 be aware that the ship won't help you in other types of teams.