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Matador

Assault
Assault
A

PVE

A

PVP

Profile

Personal information
Character ID
#26041
Full Name
Matador
Rarity
SSR
Availability
Regions
KR, SEA

Skills

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Decompression Control
Passive Skill

Increases ally Soldiers' ATK by 1% for every 1% of HP they lose. Adds debuff immunity to ally Mechs for 15 seconds upon their deployment.


Max upgrade bonus: Ally Soldiers' ATK +1% for every 1% of HP lost. Debuff immunity to ally Mechs for 15 seconds upon deployment.

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Adv. Banderillero Torpedo
Active Skill 60 seconds900 range

Shoots a large number of improved guided torpedoes for confronting enemies in the deep sea, destroying enemies' barriers and levitating them with damage.


Max upgrade bonus: Destroys enemies' barriers and increases DMG by 50%.

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Adv. Bull's Eye
Active Skill 110 seconds900 range

Shoots improved ship-salvaging harpoons at the entire map, increasing all enemies' DMG Taken by 15% for 10 seconds. Pulls the farthest enemy within range to its front and increases its DMG Taken by 50% for 10 seconds.


Max upgrade bonus: Increases all enemies' DMG Taken by 15% for 10 seconds. Additionally increases the pulled target's DMG Taken by 50%.

Analysis

First mecha/soldier hybrid ship that created a new way of playing combined with Evolved-1 and Scavengers. But it's not limited to hybrid teams and you can use him with soldiers only too (Jane Doe and Veronica especially fit well with the passive).

Still, to unlock the recipe you need to clear Dive 50 which is pretty damn hard to do.

Pros & Cons

Matador Pros

- one of the best ships for Soldier and Soldier hybrid teams,

- the ultimate skill can pull enemy backline to your ship and slaughter them.

Matador Cons

- well... sometimes you pull not what you wanted and this may cost you the game,

- the pull is buggy and sometimes doesn't even pull anything.