A diligent Soul who wakes up early every morning and farms in front of the house. She knows a wide network of people due to her friendly and energetic personality. She loves the energy boost from fresh vegetables and fruits. She lives in a beautiful house with the pure Soul Ina.
Stops fighting for a moment and takes time to refresh. Recovers the HP of all allies by 60% of ATK and adds an effect which heals by 60% of ATK for 10 seconds.
Recovery changes to 65%, heal over time changes to 65%.
Recovery changes to 70%, heal over time changes to 70%. Allies are immune to status effects for 8 seconds.
The power of nature heals all allies. Restores HP of allies by 45% of ATK and continuously heals their HP by 45% of ATK every 2 seconds for 10 seconds.
Recovery changes to 50%, heal over time changes to 50%.
Recovery changes to 55%, heal over time changes to 55%. Allies are immune to status effects for 5 seconds.
Strikes down the nearest enemy with the rake, dealing damage equal to 160% of ATK while stunning the enemy for 1.5 seconds.
Damage changes to 175%.
Damage changes to 190%, Stun duration changes to 2.5 seconds.
Clara bites the apple she harvested to recover HP equal to 150% of her ATK, and increase ATK by 16% for 10 seconds.
Recovery changes to 165%, heal over time changes to 18%.
Recovery changes to 180%, heal over time changes to 20%. Adds an effect which removes 3 debuffs.
Clara's healthy energy affects all allies. Clara's presence on the battlefield increases the DEF of all allies by 20%.
DEF increase changes to 24%.
DEF increase changes to 28%.
Adds an effect to "Happiness Heals" that recovers Mana by 400.
Mana recovery changes to 600.
Mana recovery changes to 800.
Mana recovery changes to 1200.
Mana recovery changes to 1400.
Mana recovery changes to 1600.
Mana recovery changes to 2000.
ATK: +20%
HP: +24%
Crit Rate: +6%
Crit DMG: +13%
One of the 2 healers from the beast faction, Clara was the OG unit to stop enemy Adrienne hooks by knocking her back before this ability was removed. Ironically, it made her even stronger since now she will not run off into the enemy backline alone by constantly pushing the frontline back, and now she can stick with your team and share the damage equally with the frontlines.
Her kit is very simple, the M1 being her bread of butter of a long heal over time, while also slightly boosting overall team durability with S3 DEF boost, and her own as well with S2 self-recovery and cleanse. Her artifact is also very simple, making her regenerate mana to cast her M1 more frequently.
Overall, she is a great healer for the early game when healers are not especially important compared to your DPS, but towards the later chapters, you will notice the difficulty of keeping your team alive using Clara compared to Catherine or Talia, and now Jiho.
She also fails to provide any other utility for your team in the form of buffs or debuffs, especially since her M1 immunity to status effects does not cleanse any existing status effects.
While Clara’s lack of cleanse and offensive buffs places her on a low ranking amongst other healers, her ability to stun boss is very handy if mechanics remain same in future.
Clara also faces the similar issue of being outshadowed by Catherine and Talia, both offering more utility and durability than Clara. Although her stun could be useful in disrupting frontlines, not being able to support the team in heals compared to other healers made her fall short.
Strong heals, especially in early game.
Can share damage at frontline and stun enemies.
No cleanse and offensive buffs.
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