A forest Soul with an attractive personality. She always tries to protect the sacred power of the forest. The always-following hawk decided to follow her at some point. She takes good care of the Forest Keeper Souls who find it difficult to interact with Souls from the city.
Nicole and Maedori attack with a perfect combination. Deals damage equal to 340% ATK to the nearest enemy and enemies within 4.5m and applies <Feather Brand> to the enemy.
Damage changes to 360%.
Damage changes to 380%. Additionally deals damage that ignores 20% of the target’s DEF.
Shoots Madori to deal damage equal to 240% ATK to the nearest enemy and enemies within 2.5m. Deals additional damage equal to 100% ATK if the target is under the "Feather Brand" effect.
Damage changes to 260%, additional damage changes to 110%.
Damage changes to 280%, additional damage changes to 120%. Additionally deals damage that ignores 20% of the target's DEF.
Throws a Maedori’s feather forward, dealing damage equal to 130% ATK in an 8m long, 30 degree conical area, and grants the “Feather Brand” effect which decreases Evasion by 30 and increases Incoming Crit Rate by 20% for 14 seconds.
Damage changes to 145%.
Damage changes to 160%. Additionally deals damage that penetrates 20%.
Shoots Madori to deal damage equal to 150% ATK in a 1.5m wide and 11m long straight line towards the nearest enemy. Deals additional 80% damage if the target is under the "Feather Brand" effect.
Damage changes to 150%, additional damage changes to 85%.
Damage changes to 160%, additional damage changes to 90%. Additionally deals damage that penetrates 20%.
Nicole's arrows do not give you the option to avoid them. Nicole's Accuracy increases by 50 and all attacks deal damage that ignore 30% of the target's DEF.
Accuracy increase changes to 60.
Accuracy increase changes to 70. Nicole's normal attacks deal damage that ignores an additional 20% of the target's DEF and deals an additional 50% ATK damage to an enemy under the effect of “Feather Brand.”
Adds an effect which increases Crit DMG by 15% for targets with the “Feather Brand” debuff. Using “Sharp Feather” recovers 1,000 Mana.
Incoming Crit DMG increase changes to 22.5%.
Incoming Crit DMG increase changes to 30%.
Incoming Crit DMG increase changes to 37.5%. Speed increases by 12.
Incoming Crit DMG increase changes to 45%.
Incoming Crit DMG increase changes to 52.5%.
Incoming Crit DMG increase changes to 60%. Speed increases by 20.
ATK: +25%
HP: +14%
Crit Rate: +15%
Crit DMG: +20%
PVE (endgame)
Boss (Knight)
Boss (Charite)
Boss (Gaia)
Boss (Rudra)
A classic backline, Nicole’s whole purpose is to deal constant DPS with one extra perk: the ability to increase accuracy and decrease evasion. This makes her a prime candidate to shut down high evasion units, most notably Linzy. Additionally, all her skills allow her to ignore 20-30% of the target's Def, while her artifact makes enemies affected by her S1 take increased Crit damage. When her S3 is at 161, even Nicole’s basic attacks will ignore 20% of DEF, making her an excellent frontline shredder when invested enough. Nicole's early issue was her low multipliers - this was fixed, and now she is one of the most devastating souls when it comes to burst damage, being able to blitz through frontliners early in the stage before they are able to reteliate. She is a very selfish soul however, when her damage is not enough she won't contribute much else to the team besides an extra Crit damage multiplier for souls under her Sharp Feather debuff, which can be achieved more easily with someone like Garnet. Still, especially when it comes to the Fairy faction, burst damage is something that can be in high demand compared to sustained damage, so she will remain a very reliable option moving forward. Investing in her artifact to Legendary+ will also increase her speed by 12%, making her early stage pressure even more dangerous before enemies start to use their buffs and their subskills activate. Consider pairing her up with Adrianne, as her main skill will target the enemy closest to her and the enemies nearby, allowing her to burst the squishy backliners pulled by Adri. Single Bosses While Nicole can deal decent damage, you'd likely get better returns using Miriam instead. Still, she does bring a Crit damage increase with her debuff, so between her personal damage and team damage increase she can still contribute decently to single boss scenarios. PvP Nicole doesn't exactly shine nor underperforms in PvP. Her burst damage can nuke enemy souls but you'd be better off bringing units with AoE main skills like Claudia or Honglan.
Insane burst damage when critting
Increased Crit damage for the team
Relies on positioning to excel
Squishy
SPEED
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