A forest Soul with an attractive personality. She always tries to protect the sacred power of the forest. The always-following hawk decided to follow her at some point. She takes good care of the Forest Keeper Souls who find it difficult to interact with Souls from the city.
Nicole and Madori attack with a perfect combination. Deals damage equal to 250% of ATK around the nearest enemy in a 10m wide and 8m long area. Deals additional damage equal to 110% ATK if the target is under the "Feather Brand" effect.
Damage changes tο 270% additional damage changes to 120%.
Damage changes to 290%, additional damage changes to 130%. Additionally deals damage that ignores 20% of the target's DEF.
Shoots Madori to deal damage equal to 200% ATK to the nearest enemy and enemies within 2.5m. Deals additional damage equal to 100% ATK if the target is under the "Feather Brand" effect.
Damage changes to 220%, additional damage changes to 110%.
Damage changes to 240%, additional damage changes to 120%. Additionally deals damage that ignores 20% of the target's DEF.
Throws a Madori feather forward, dealing damage equal to 130% ATK in a 8m long, 30 degree conical area and casts the "Feather Brand" effect which decreases Evasion by 30 for 14 seconds.
Damage changes to 145%.
Damage changes to 160%. Additionally deals damage that penetrates 20%.
Shoots Madori to deal damage equal to 150% ATK in a 1.5m wide and 11m long straight line towards the nearest enemy. Deals additional 80% damage if the target is under the "Feather Brand" effect.
Damage changes to 150%, additional damage changes to 85%.
Damage changes to 160%, additional damage changes to 90%. Additionally deals damage that penetrates 20%.
Nicole's arrows do not give you the option to avoid them. Nicole's Accuracy increases by 50 and all attacks deal damage that ignore 30% of the target's DEF.
Accuracy increase changes to 60.
Accuracy increase changes to 70. Nicole's normal attacks deal damage that ignores an additional 20% of the target's DEF.
Adds an effect which increases Crit DMG by 12% for targets with the "Feather Brand" debuff.
Incoming Crit DMG increase changes to 18%.
Incoming Crit DMG increase changes to 24%.
Incoming Crit DMG increase changes to 36%.
Incoming Crit DMG increase changes to 42%.
Incoming Crit DMG increase changes to 48%.
Incoming Crit DMG increase changes to 60%.
ATK: +25%
HP: +14%
Crit Rate: +15%
Crit DMG: +20%
A classic backline, Nicole’s whole purpose is to deal with constant DPS with one extra perk: the ability to increase accuracy and decrease evasion. This makes her a prime candidate to shut down high evasion units, most notably Linzy.
Additionally, all her skills allow Nicole to ignore 20-30% of target DEF, while her artifacts make enemies affected by S1 take increased crit damage. When her S3 is at 161, even Nicole’s basic attacks will ignore 20% of DEF, making her an excellent frontline shredder when invested enough.
When comparing with other backlines, specifically constant DPS single targets like Miriam, Nicole falls short since her actual damage multipliers are lower. When it comes to bursting down a frontline, Miriam’s up to 700% multiplier M1 with passive physical res reduction on her artifacts makes her much stronger than Nicole when it comes to frontline bursting.
There are also hardly any stages that are reliant on increased accuracy and reduced evasion, as they are factors that can be eliminated with retries, so her theoretically damage ceiling will always be tied down compared to other units’ kits that don't factor in evasion/accuracy.
Miriam simply does Nicole’s role but better, and her artifact's increased crit dmg has a relatively short uptime when Miriam’s is at 100% uptime.
Nicole could see some use against high evasion units like Linzy, but only if she doesn’t get killed first. Other than that, she is a rare unit in the current meta.
Accuracy Buff and Evasion Debuff.
DEF Ignore on skills
Low damage multipliers.
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