A talented entertainer who assists Jade as an event planner for the Merchants' Guild. She has a very sociable personality, which is rare among the undead Souls, and tries every day to convey surprise and joy to everyone. If you feel tired or bored in your daily life, visit Prim!
A giant rabbit doll steps on the enemy, inflicting damage equal to 370% of ATK in a 3m circular area to the nearest enemy and those around it, stunning it for 3 seconds. In addition, it restores the HP of all allies by 220% of ATK.
Damage changes to 390%, recovery changes to 240%.
Damage changes to 410%, recovery changes to 260%, and stun duration changes to 4.5 seconds.
Draws a lucky card, restoring the HP equal to 260% of ATK for all allies and removing 2 debuff effect(s).
HP recovery changes to 280%.
HP recovery changes to 300%. Removes 3 debuff effect(s) from the target.
Sends off a flock of white pigeons. Targets the ally with lowest HP and recovers targets and her HP by 130% ATK in a 1.8m wide 8m line, and deals damage equal to 130% ATK to enemies in the target area.
Recovery changes to 145%, damage changes to 145%.
Recovery changes to 160%, damage changes to 160% Increases the target ally's DEF by 10% and reduces the enemy's DEF by 10% 8 seconds.
Tada! Boosts the morale by showing a surprise magic using a hat. Increases the ATK of all allies by 20% for 10 seconds.
ATK increase changes to 22.5%.
ATK increase changes to 25%, duration of effect changes to 12 seconds.
Mesmerizes enemies with flashy magic to hinder their attacks. While Prim is on the battlefield, the chance of allies getting hit by critical hits decreases by 20% and increases Magic Crit DMG by 20% for all allies.
Chance of allies getting hit by critical hits decrease changes to 22.5% and increase of all allies’ Magic Crit DMG changes to 22.5%.
Chance of allies getting hit by critical hits decrease changes to 25% and increase of all allies’ Magic Crit DMG changes to 25%.
Adds an effect to "Wanna See a Magic Trick?" which grants a 30% chance to increase the Speed, DEF, and Crit Rate of all allies by 4% for 9 seconds. Adds 1000 of Mana recovery effect to “Will There Be Pigeons?” skill.
Speed, DEF, Crit Rate increase changes to 6%.
Speed, DEF, Crit Rate increase changes to 8%.
Speed, DEF, Crit Rate increase changes to 10%. Changes the chance for each effect to occur to 40%.
Speed, DEF, Crit Rate increase changes to 12%.
Speed, DEF, Crit Rate increase changes to 14%.
Speed, DEF, Crit Rate increase changes to 16%. Changes the chance for each effect to occur to 50%.
Crit DMG: +25%
Life Steal: +5%
The best burst healer in the game, Prim excels at dishing out a large, instant heal compared to other healers like Catherine, Talia, or Clara who primarily does heals over time.
Being able to remove up to 3 debuffs with M1, Prim also has several useful buffs and debuffs on her subs, the most notable being a 25% attack buff for 12 seconds on S2. Her artifact adds a further layer of RNG of increasing speed, DEF, and crit rate to the entire team for 9 seconds, an extremely useful buff to grind out the resets at a difficult stage.
That said, Prim does fall short of Talia and Catherine in the healer department, since her kit has less team durability compared to the other 2. As a healer, the only noticeable heal is on her M1, so if your frontlines get low before the skill is up, Prim essentially has no added durability to your team.
Sharing a similar issue with Jiho, Prim’s M1 also takes longer to charge than others, so you would need to make sure your frontlines are able to survive until then. Granted that her S1 is a small heal and increases the DEF of allies by 10%, it cannot be compared to the kits of Catherine and Talia in terms of durability.
But with Velenna’s release and the rise of undead comp viability, Prim’s status as the only undead healer has allowed her to be stronger just for the faction bonus, so consider testing her if you are running undead comps.
Prim excels as an undead healer if you are not running Talia, since she also acts as a cleanser for the pesky debuffs. The focus on DOT comp is for hyper-carry Violatte to deal tons of damage, and Prim’s ATK buff as well as being part of the faction bonus allows her to be an extremely strong pick in undead comp boss stages.
Prim is rarely seen since her M1 usually takes too long to make a significant impact, especially when other meta healers like Catherine and Talia are common in PVP, Prim, unfortunately, falls short until undead gets more PVP focused units.
Best burst heal ingame.
Significant amounts of Team buffs to increase your DPS.
Only Prims M1 heals your team and has slower skill bar regen.
Lack of Defensive support unlike Talia and Catherine.
The answers below are the correct ones you have to pick to achieve the True Ending (in the order you have to do so).
"I'll look into my schedule."
Play the reed together.
Then I look forward to today.
I think you are healing their minds.
Suggest a mind reading game.
That's right, Prim and I are together.
Suggest learning more about the friend.
"We need to keep trying."