A starchild who receives the love and attention of the stars. Talia's horoscope has never failed once, so she's famous for her accurate fortune telling. Except when talking about fate seriously, she surprisingly shows much clumsiness.
With the power of the 7 stars that protect Talia, deals damage equal to 250% of ATK to all enemies, and knocks them down. The power of the stars restore the HP of all allies by 2% of Talia's max HP every 2 seconds for 8 seconds, and continuously restores Mana by 200.
Damage changes to 280%.
Damage changes to 310%, HP recovery changes to 3%, Mana recovery changes to 300.
The power of the stars restore the HP of all allies by 2,5% of Talia's max HP every 2 seconds for 8 seconds, continuously restores Mana by 250, and removes 1 debuff.
HP recovery changes to 3%, Mana recovery changes to 300.
HP recovery changes to 3.5%, Mana recovery changes to 350. The number ofdebuffs removed changes to 2.
Gives star's protection to allies. Absorbs damage equal to 12% of Talia's max HP for 10 seconds from the farthest ally and grants a shield effect that increases DEF by 10%.
Shield HP changes to 14%.
Shield HP changes to 16%, Restores the target's HP by 8% of Talia's max HP for 10 seconds.
Emits light like a shining star, inflicting damage equal to 140% ATK in a 5m long, 90 degree conical area in front of the nearest enemy and blinds the enemy, reducing its Accuracy by 20 for 8 seconds.
Damage changes to 150%.
Damage changes to 160%, Adds an effect which removes 1 buff from the target.
The starlight energizes the allies. Increases ATK and DEF of all allies by 10% while Talia is on the battlefield.
ATK and DEF increase changes to 11.5%.
ATK and DEF increase changes to 13%.
"Star's Arrival Day" damage equal to 50% of ATK is added.
Additional damage changes to 75%.
Additional damage changes to 100%.
Additional damage changes to 150%.
Additional damage changes to 175%.
Additional damage changes to 200%.
Additional damage changes to 225%. Adds an effect which stuns the target for 3 sec.
ATK: +20%
HP: +24%
Crit Rate: +6%
Crit DMG: +13%
The game’s only teamwide mana battery, Talia has been a staple across all stages in story mode from early to endgame, and without a doubt deserving of her place in SS. On top of the mana she gives from M1 and Ult, her subs all give her team respectable durability, consisting of barriers, DEF buff, reducing enemy accuracy, and increasing the team’s DEF as well as ATk%.
Her ult is one of the best initiating ults, dealing a ton of damage, knockdowns, heals, and mana regeneration, all of which stabilize your team to survive into the next ult, which is usually a bigger AOE DPS or single target burst. Being a debuffer, she also has excellent usage when facing enemies with any kind of debuffs like bleed, heal reduction, or ATK/DEF reduction. Her own stats, as mentioned, are also very strong, being high in durability while capable of dealing big damage on her ult.
The only reason why Talia isn’t SSS is that while her mana battery is useful, it is not an essential kit when compared to Catherine’s invincibility, which literally enables your team to bypass the first 30 seconds stat check in harder story stages.
Speed has also been shown to be related to mana regeneration, as units gain mana from auto-attacking. As we progress with the game, story fights also tend to revolve around single target burst assassination rather than AOE heals or DPS, since enemy healers generally have Clara, Prim, or Catherine which gives the enemy an incredible amount of HP if not killed instantly. Regardless, Talia is still an excellent support that is integral to any team.
Talia is a staple healer alongside Prim, being one of the only 2 AOE healer/cleanser while offering the team an ATK buff, further enhancing the overall DPS. Higher mana regeneration also translates to higher DPS since M1s often hit extremely hard for most units.
Talia is also an excellent support due to her heals, barriers, mana regeneration, and stat buff. Even if she can’t utilize a teamwide ult that stuns, the mana regeneration alone is useful enough to allow your team to M1 first, which can be decisive in mirror matches.
Teamwide Mana Battery
Multiple buffs to boost team survivability and damage across her skillset.
Dupe hungry as her skills scale of her stats.
AoE Ult fells shorter in lategame due to influx of enemy healers.
Copyright © 2023 Prydwen.gg