The Witch of Betrayal who betrayed the Kingdom of Solrey and Queen Yuria and vanished beyond a Gate. She takes advantage of others with a playful yet provoking tone and a relaxed attitude. Although it's not too obvious, she continues to care about Yuria...
Summons a storm, dealing damage equal to 260% of ATK to the nearest enemy and 4m around the enemy, and then launches the enemy into the air. Also deals additional damage equal to 110% of ATK as many as the number of "Wind Blade" buffs.
Damage changes 280%. Additional damage changes to 115%.
Damage changes 300%. Additional damage changes to 120%.
Create and throw a blade of wind. Deals damage equal to 180% of ATK in a 1.5m wide straight line to the nearest enemy and obtains the "Wind Blade" buff which increases Crit Rate by 5% (up to 3 stacks). Also deals additional damage equal to 90% of ATK as many as the number of Wind Blade buffs.
Damage changes to 190%, additional damage changes to 95%.
Damage changes to 200%, additional damage changes to 100%. Max number of "Wind Blade" stacks changes to 5 stacks.
Applies Snow Eater to the ally farthest away from Vivienne for 8 sec, which deals damage equal to 60% every 2 seconds to enemies within 2.5m of the ally.
Damage changes to 70%.
Damage changes tο 80%. Increases the target's ATK by 15% during the duration.
Grants the wind's grace, increasing the Speed of all allies by 15% for 10 seconds. Additionally increases Vivienne's ATK by 15%.
Speed increase changes to 17.5%, ATK changes to 17.5%.
Speed increase changes to 20%, ATK changes to 20%. Vivienne's Speed additional increases by 10%.
Mana endlessly overflow. Vivienne's Mana recovery increases by 22%.
Mana recovery increase changes to 26%.
Mana recovery increase changes to 30%.
Returns 500 Mana when "Cutting Wind Blade" is used.
Restored Mana changes to 750.
Restored Mana changes to 1000.
Restored Mana changes to 1250.
Restored Mana changes to 1500.
Restored Mana changes to 1750.
Restored Mana changes to 2250.
Crit Rate: +10%
Crit DMG: +30%
The first unit in the game to get ‘nerfed’, Vivi is still an extremely strong backline post-nerf. Similar to Talia, being a teamwide speed buffer directly contributes to increasing team mana regeneration, while also increasing overall DPS since speed equates to higher attack speed and movement speed. Her DPS significantly ramps up once M1 stacks her wind blades to 5, and this is easily achieved since her S3 boosts her own mana regeneration.
This is further amplified by her artifact which refunds her mana for every M1 cast, making her stack wind blades extremely fast in the endgame. Her ult’s range is also massive, and although no longer global post nerf, the damage multiplier is still very high, and once cast on the backlines with enough wind blades stacked, Vivi can oneshot them. Although she doesn’t have any defensive passives like Naiah, her range is one of the longest in the game, similar to Mephi, and should steer clear from any AoE targeting your frontlines.
Her downsides are very similar to Mephi, where they are both extremely vulnerable to assassins, and both of their M1 targets units in a straight line, meaning backlines might not get targetted if Vivi is in an awkward angle only hitting the frontline. If you are able to alleviate her squishiness and positioning problem, Vivi is one of the best backlines in the game, since team speed and insane DPS are always valued in any team comp. She would be SSS had her ult been able to access backlines even while targeting tanks, but the fix doesn’t affect her much if you are able to work around it.
Vivi should be a staple, given how she grants a teamwide speed buff on top of being able to deal tons of damage with her extremely fast M1, scaling as her wind blade stacks go up. As long as the bosses don’t have any single target burst mechanic, her spot should be cemented.
Vivi is also an excellent backline that provides speed buff and deals good DPS herself, capable of reaching enemy backlines when positioned properly just like Mephi. Be wary of Adrienne hooks due to her extremely long range, and when against assassin comps, it is advisable to bench her since she is extremely squishy
One of highest multipliers on Ult makes up for great damage.
Extremely vulnerable to assassins and adrianne hook.
M1 targets in straight line which can cause her to not lit backlines sometimes.
Post Nerf, Vivienne can't always hit all backline with ult.