FayeBuild and Guide

Character
Introduction

Faye is a SSR character from the Vanguard class who wields a weapon from the Handgun category. She was originally released on December 12th, 2024 in China and on July 3rd, 2025 in Global.

To learn more about Faye check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Faye check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build and teams

Profile

Stats (Lv. 60)

The stats shown below are the base stats + the stats gained from Neural Helix. Other sources that affect them aren't included.

Stat
Attack
910
Stat
Defense
621
Stat
Health
1891
Stat
Critical Hit
30%
Stat
Stability Index
8
Weakness I
Shotgun Ammo
Stat
Attack Boost
5%
Stat
Defense Boost
0%
Stat
Health Boost
0%
Stat
Critical Damage
130%
Stat
Action Points
9
Weakness II
Hydro
Skills
Basic Skill

Practice Shot

Targeted | Light Ammo

Range: 6

AoE: Target

Cooldown: 0

Stability damage: 2

Selects an enemy target within a 6 tile radius and deals Physical damage equivalent to 80% ATK to it

This skill has no upgrades.

This skill has no special effects or they haven't been added yet.

Active Skill

Ruinous Whirl

AoE, Debuff | Melee

Range: Self

AoE: 3

Confectance Cons.: 1

Stability damage: 2

Expends all Confectance Index. For each point of Confectance Index spent, applies 1 stack of Rend to all enemies within a 3 tiles radius of self, pulls all enemies towards self by 2 tiles, deals AoE Physical damage equivalent to 80% ATK, and applies Movement Denied for 1 turn.

Faye gains 8 tiles of Additional Movement and Shadow Step for 1 turn.

Fortification Segment 5 (V5): Increases damage multiplier by 20%. Increases the duration of Movement Denied and Shadow Step by 1 turn.
After skill usage, cleanses all Defense type debuffs and Movement type debuffs from self.

Additional Movement: Can move once, but cannot use any other commands.

Movement Denied: Unable to move. This is considered a Movement debuff.

Rend: Increases Physical damage received by 30%, can be stacked up to 8 times (effect cannot be stacked). This is considered as a Defense type debuff and cannot be dispelled.

Shadow Step: When moving, the holder can pass through enemy units. This is considered as a buff and cannot be dispelled

Active Skill

Fissioned Firelight

Targeted, Debuff | Light Ammo

Range: 6

AoE: Target

Cooldown: 2

Stability damage: 4

Increases Confectance Index by 2 points. Selects an enemy target within a 6 tile radius, applies 2 stacks of Rend, and deals Physical damage equivalent to 120% ATK

Fortification Segment 2 (V2): Increases damage multiplier by 20%. After skill usage, if the target has 4 or more stacks of Rend, applies an equivalent number of stacks of Gash as the number of stacks of Rend held by the target.

Rend: Increases Physical damage received by 30%, can be stacked up to 8 times (effect cannot be stacked). This is considered as a Defense type debuff and cannot be dispelled.

Gash: At the end of the action, for each stack held, the holder receives fixed damage equivalent to 8% of the caster's ATK, and consumes 2 stacks of Gash. This is considered as a debuff

Ultimate Skill

No Survivors

Targeted, Debuff | Light Ammo

Range: 6

AoE: Target

Cooldown: 0

Stability damage: 3

Select 1 enemy target within 6 tiles. Inflict Gash equal to the number of Rend stacks on all enemies with Rend within 6 tiles, and deal 160% of attack as Physical damage to the target.

If the target has 6 or more stacks of Rend, consume 6 stacks, increasing the damage dealt by this attack by 120%.

Fortification Segment 4 (V4): The Gash application effect changes to: Inflict 4 stacks of Gash on all enemies and additional Gash equal to Rend stacks on enemies with Rend across the field. At the end of your action, trigger all Gash effects without consuming stacks.

Fortification Segment 6 (V6): The effect for targets with 6 or more stacks of Rend changes to: Consume 6 stacks, and for every 1 stack of Rend, increase the damage dealt by 20% (up to 160%). Each stack also increases Faye's crit rate by 5% and crit damage by 2% for this attack.

Rend: Increases Physical damage received by 30%, can be stacked up to 8 times (effect cannot be stacked). This is considered as a Defense type debuff and cannot be dispelled.

Gash: At the end of the action, for each stack held, the holder receives fixed damage equivalent to 8% of the caster's ATK, and consumes 2 stacks of Gash. This is considered as a debuff

Passive Skill

Axe Tempest

Debuff

Range: 6

AoE: Target

Cooldown: 0

Stability damage: 0

Attacks ignore 2% × Rend stacks of the target's defense and restore 10% + 2% × Rend stacks of your max HP.

At the end of an enemy's action, if they are within 6 tiles, throw a Flying Axe, gaining 1 point of Confectance Index, inflicting 1 stack of Rend, and dealing 80% of attack as Physical damage and 2 points of Stability Damage.

If the enemy is within 3 tiles, use a Spinning Axe instead, gaining 1 point of Confectance Index, inflicting 2 stacks of Rend, and dealing 60% of attack as AoE Physical damage and 1 point of Stability Damage. Can trigger up to 2 times per turn.

Fortification Segment 1 (V1): Increase defense-ignoring coefficient per Rend stack by 2%. If an enemy has 2 or more stacks of Rend, Faye applies 2 additional stacks of Rend to the nearest enemy.

Fortification Segment 3 (V3): At the end of your action, use the Spinning Axe, inflicting Movement Denied on all enemies within range for 1 turn and increasing this attack's damage by 30%.

Rend: Increases Physical damage received by 30%, can be stacked up to 8 times (effect cannot be stacked). This is considered as a Defense type debuff and cannot be dispelled.

Movement Denied: Unable to move. This is considered a Movement debuff.

Neural Helix
Neural Helix

Neural Helix

Fixed Keys:

02-01 - Tracking by Scent: Every enemy unit on the field with Rend increases Faye's mobility by 1 tile for up to 3 tiles.

02-03 - All-In Slash: When the active skill Ruinous Whirl only hits 1 enemy unit, damage dealt is increased by 20%.

04-01 - Rescue Response Supplies: At the start of the battle, Faye gains 3 Confectance Index.

04-03 - Emergency Plans: When health is lower than 50% percentage, healing received is increased by 30%.

06-01 - Crisis Protection: At the end of Faye's action, if there are enemy units with Rend within 2 tiles of self, gains Area Defense I.

06-03 - In the Fracas: When an enemy unit with Gash dies, Faye's attack is increased by 4%, up to 20%.


Common Key Holmgang: Physical damage taken by enemy units within 3 tiles of this unit is increased by 5%.


Peak Key:

When dealing damage to enemies with Gash, ignores 50% of the target's Defense and increases Attack by 15%.

After using the Ultimate - No Survivors, applies 2 stacks of Rend to the target.

After using Vortex Cleave or Pyroclastic Surge, inflicts Movement Denied for 1 turn.

Rend: Increases Physical damage received by 30%, can be stacked up to 8 times (effect cannot be stacked). This is considered as a Defense type debuff and cannot be dispelled.

Gash: At the end of the action, for each stack held, the holder receives fixed damage equivalent to 8% of the caster's ATK, and consumes 2 stacks of Gash. This is considered as a debuff.

Area Defense I: AoE damage taken reduced by 10%. Considered a buff.

Movement Denied: Unable to move. This is considered a Movement debuff.

Signature Weapon
Hestia

Hestia CN

Rarity: SSR

Type: Handgun

Source: Standard Gacha

Trait:

Increases Stability Damage taken by enemy units within 3 tiles by 1 point.

Effect:

Physical damage increases by 10/12/14/16/18/20%; if the target is within 3 tiles, damage dealt increases by 10/12/14/16/18/20%.

Trait:

Increases damage dealt to targets with defense debuffs by 2.5%. Increases damage to Seika Tech by 2.5%.

ATK: 341
CRIT DMG25%
Voice Actors
ENG
-
JPN
-
CN
-
KR
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Gallery

Faye images aren't available yet. They will be added soon!

Review

Ratings

For all tier lists, SSR characters are rated at V0 (no dupes) and SR characters are rated at V6 (max dupes).

T1

Generic (GBL)

T1

Bossing (GBL)

T1

Generic (CN)

T1

Bossing (CN)

Review

Faye introduction isn't available yet. It will be added soon!

Pros & Cons

Faye pros & cons aren't available yet. They will be added when the character is released.

Build and teams

Best Build (Keys)

Faye best Keys builds information isn't available yet. It will be added soon!

Best Attachments and Stats

Faye best Attachment sets information isn't available yet. It will be added soon!

Best Weapons

Weapons are listed in priority order, but keep in mind that the Signature Weapon is not a must have - the Battle Pass Weapons or Standard Weapons will work well enough. Only Weapons available in Global are included.