SpringfieldBuild and Guide

Character
Introduction

Springfield is a SSR character from the Support class who wields a weapon from the Sniper Rifle category. Her skills on top of Physical element, can also deal
Hydro
Hydro damage. She was originally released on December 12th, 2024 in China but her Global release date isn't known yet.

To learn more about Springfield check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

To learn more about Springfield check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.

Profile

Review

Build and teams

Profile

Stats (Lv. 60)

The stats shown below are the base stats + the stats gained from Neural Helix. Other sources that affect them aren't included.

Stat
Attack
866
Stat
Defense
688
Stat
Health
2244
Stat
Critical Hit
20%
Stat
Stability Index
10
Weakness I
Light Ammo
Stat
Attack Boost
0%
Stat
Defense Boost
0%
Stat
Health Boost
10%
Stat
Critical Damage
120%
Stat
Action Points
6
Weakness II
Electric
Skills

Springfield skills were translated by us, because they aren't available in the Global server yet. If you spot any mistakes, please let us know!

Basic Skill

Gentle Approach

Targeted | Heavy Ammo

Range: 9

AoE: Target

Cooldown: 0

Stability damage: 2

Selects 1 enemy target within 9 tiles and deals Physical damage equal to 80% of attack to them.

This skill has no upgrades.

This skill has no special effects or they haven't been added yet.

Active Skill

Intel Manipulation

Targeted, Debuff | Heavy Ammo, Hydro

Range: 9

AoE: Target

Cooldown: 0

Stability damage: 4

Selects an enemy target within 9 tiles and applies False Intelligence to them for 2 turns. Deals Hydro damage equal to 130% of attack to the target and applies Congestion for 1 turn. Gains 1 point of Confectance Index.

Fortification Segment 4 (V4): Damage dealt is increased by 150% of attack. When entering Stability Break with False Intelligence on self, Hydro damage taken is increased to 20%. Congestion is changed to Cold Snap for 1 turn.

False Intelligence - Increases Stability Damage received by 2 points. If in Stability Collapse, increases Hydro Damage received by 10%. Hydro-type debuff, cannot be dispelled.

Congestion: Cannot be healed. Considered a Hydro debuff.

Cold Snap - Healing received converts into an equal amount of fixed damage. Hydro-type debuff.

Active Skill

Opportune Assistance

Healing, Buff

Range: 9

AoE: Target

Cooldown: 0

Stability damage: 0

Select an ally within a 9-tile radius. They recover HP equal to 100% of attack and 3 points of stability. Also, apply Overflowing Care for 2 rounds. Gain 1 point of Confectance Index.

Fortification Segment 1 (V1): HP recovered is increased to 130% of attack. The effect of Overflowing Care is increased, HP recovered is increased to 15% of attack. The maximum amount of converted enhancement to Hydro damage is increased to 70%. In addition, apply 6 stacks of Shared Telepathy to the target.

Overflowing Care -  Upon using a command, after dealing damage, receiving damage, or ending an action, restores 5% of the caster's Attack Power as HP. When at full HP, all excess healing is converted into increased Hydro Damage. For every overflow of 1.5% of the caster's Attack Power in healing, Hydro Damage increases by 1%, up to a maximum of 35%. Hydro-type buff, cannot be dispelled.

Shared Telepathy - When actively dealing Hydro Damage, gains 1 point of Confectance Index. This effect applies once. Hydro-type buff cannot be dispelled.

Round: Duration decreases at the end of current round.

Ultimate Skill

Path of Protection

Area, Summon | Hydro

Range: 9

AoE: Target

Cooldown: 3

Stability damage: 0

Select an enemy target within a 9-tile radius and summon Taryz to follow the target for 2 rounds. Apply Damp and False Intelligence to the target and all enemy units within a 3-tile radius for 2 turns, and deal area Hydro damage to those targets equal to 80% of attack. Apply Buried Friendship and Overflowing Care to all ally units for 2 rounds. They recover HP equal to 100% of attack and 2 points of stability, cleanse 1 debuff from them, and remove Taunt and Fear. When the target that Taryz is following dies, Taryz switches to following the enemy unit with the current highest HP. Gain 2 points of Confectance Index.

Fortification Segment 2 (V2): Confectance Index gain increases by 1 point. HP recovery is increased to 120% of attack, stability recover is increased by 4 points, 1 additional debuff is cleansed and additionally remove Stun and Infatuated.

Fortification Segment 5 (V5): Effect area increases by 1 tile. Buried Friendship gains a new effect: damage taken is reduced by 15% and duration is increased by 1 round. The duration of Taryz increases by 1 round, and when the target that Taryz is following dies, deal fixed damage to all enemy units within a within a 4-tile radius equal to 40% of Springfield's attack.

Taryz - If a target being followed by Taryz's deals damage to allied units, Counterattack against the target and restores HP to allies. When the target being followed dies, Taryz shifts to follow the enemy unit with the highest remaining HP.

Counterattack - Performs one attack; cannot be triggered by ambush, counterattack, or support attack.

Damp: Reduce healing by 40%. Upon reaching 2 stacks, it is converted to Congestion for 2 turns. Maximum of 2 stacks. This is considered a Hydro debuff.

Congestion: Cannot be healed. Considered a Hydro debuff.

False Intelligence - Increases Stability Damage received by 2 points. If in Stability Collapse, increases Hydro Damage received by 10%. Hydro-type debuff, cannot be dispelled.

Buried Friendship - Increases Max HP by 100% of the holder's Max HP. Upon expiration, restores HP equal to 100% of the caster's Attack Power. Buff cannot be dispelled.

Overflowing Care -  Upon using a command, after dealing damage, receiving damage, or ending an action, restores 5% of the caster's Attack Power as HP. When at full HP, all excess healing is converted into increased Hydro Damage. For every overflow of 1.5% of the caster's Attack Power in healing, Hydro Damage increases by 1%, up to a maximum of 35%. Hydro-type buff, cannot be dispelled.

Taunt: Uncontrollable, forced to use basic attacks on the user. This is removed when the user dies.

Fear: Uncontrollable, actively moves away from the caster. This is removed when the caster dies.

Stun: Unable to act.

Infatuated: Uncontrollable, actively moves towards the caster. This is removed when the caster dies.

Round: Duration decreases at the end of current round.

Passive Skill

Eagle Eye Insight

Buff, Counterattack

Range: Self

AoE: Target

Cooldown: 0

Stability damage: 0

At the end of this unit's action, if Confectance Index is maxed out, expend all Confectance Index and gain Extra Action.

At the start of the turn, if HP is higher than 80%, gain Insight for 2 turns.

If the target Taryz is following deals damage to an allied unit, perform Counterattack on it, dealing Hydro damage equal to 20% of Springfield's Max HP and 1 point of stability damage and healing the ally for 20% of Springfield's Max HP. This effect can trigger up to 2 times per turn. If Taryz is on the field, then at the end of this unit's action, recover HP equal to 20% of Max HP.

Fortification Segment 3 (V3): Taryz gains a new effect; Hydro damage taken by the target which Taryz is following and all enemy units within a 3-tile radius is increased by 10%. When Taryz is on the field, Hydro damage dealt by all ally units' out-of-turn attacks is increased by 40%. Support effect added; when an ally unit uses an active skill to deal Hydro damage to the target Taryz is following, perform Action Support, dealing Hydro damage equal to 20% of Springfield's Max HP and 1 point of stability damage, while that ally unit recovers HP equal to 20% of Springfield's Max HP. This effect can trigger up to 2 times per turn.

Fortification Segment 6 (V6): Taryz is upgraded to Taryz-Assault. All multipliers for attacks by Taryz are doubled. Hydro damage multipliers are increased by 20%, stability damage is increased by 1 point, HP recovery multiplier is increased by 20% and the effect can trigger an additional 2 times. Before attacking, Taryz applies Vulnerability Analysis for 2 turns.

Extra Action: 1 action can be taken.

Insight: Increases the Range of Ultimate Skills by 1 tile. Considered a buff.

Counterattack: Performs an attack; cannot be triggered by Interceptions, Counterattacks or Action Supports.

Interception: Performs an attack; cannot be triggered by Interceptions, Counterattacks or Action Supports.

Taryz – Assault -  If a target being followed by Taryz's deals damage to allied units, Counterattack against the target and restores HP to allies. When allies actively attack the target being followed and deal Hydro Damage, perform Action Support and restores HP to allies. When the target being followed dies,  deals fixed damage equal to 40% of Springfield's Attack Power to all enemies within 4 tiles, then shifts to follow the enemy unit with the highest remaining HP.

Action Support: Performs a Support Attack; cannot be triggered by another Support Attack.

Vulnerability Analysis - Increases Hydro Damage received by 5%, stacking up to 3 times. Hydro-type debuff, cannot be dispelled.

Neural Helix
Neural Helix

Neural Helix

Fixed Keys:

02-01 - Core of Cohesion: When using the Path of Protection, all targets are pulled 3 tiles toward the center.

02-03 - Intelligence Probe: Before making an active attack, cleanse 1 buff from the target.

04-01 - Flying Message Link: When Taryz is on the field, all friendly units' defense increases by 10%.

04-03 - Empathy: If the target's HP is lower than 80%, healing effects are increased by 15%.

06-01 - Smile Behind the Mask: Before making an active attack, inflict Hydro Weakness on the enemy target for 1 turn.

06-03 - Gentle Comfort: When healing a target with Stability Break, restore an additional 2 points of Confectance Index.


Common Key No Leaks: At the start of the round, if your Confectance Index is not full, gain Continuous Stability Regen II for 1 turn.

Signature Weapon
Faithful Thornlight

Faithful Thornlight CN

Rarity: SSR

Type: Sniper Rifle

Source: Rate-up Gacha

Trait:

After healing an ally, restores 2 Stability Damage to self (max once per turn).

Effect:

All allies’ Hydro damage increases by 5%. Increases the user’s maximum HP by 15/20/25/30/35/40%. Active healing applies Attack Up II to the target for 2 turns.

Trait:

Increases damage dealt to targets with Hydro debuffs by 2.5%, and an additional 2.5% damage to enemies from Seika Technology.

ATK: 320
ATK15%
Voice Actors
ENG
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JPN
-
CN
-
KR
-
Gallery

Springfield images aren't available yet. They will be added soon!

Review

Ratings

For all tier lists, SSR characters are rated at V0 (no dupes) and SR characters are rated at V6 (max dupes).

?

Generic (GBL)

?

Bossing (GBL)

T0

Generic (CN)

T0

Bossing (CN)

Review

Springfield introduction isn't available yet. It will be added soon!

Pros & Cons

Springfield pros & cons aren't available yet. They will be added when the character is released.

Build and teams

Best Build (Keys)

Springfield best Keys builds information isn't available yet. It will be added soon!

Best Attachments and Stats

Springfield best Attachment sets information isn't available yet. It will be added soon!

Best Weapons

Springfield best weapons tips aren't available yet. They will be added soon.