To learn more about Circe check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
To learn more about Circe check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Review
Build
Lore
Profile
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Nightmare (Ultimate)
Inflict damage equal to 654/708/756/834/912% of Attack
All Enemies
Fear: Cannot take any actions.
Duration: 4 Second(s)
34 Second(s)
Dark Explosion (Active Skill)
Inflict damage equal to 300/315/330/350/370% of Attack
All Enemies
Fear: Cannot take any actions.
Duration: 1.5 Second(s)
12 Second(s)
Witch (Passive)
Target: Self
Effect: Magic Attack +32/44/56/72/88%.
Target: Self
Effect: Status Effect Resistance +5/6/7/8/10%.
Awakening (Passive)
Target: Self
Effect: Critical Hit Chance +6/8/10/14/18%.
Transcendence 1
Attack, Defense, HP increases 20%.
Transcendence 2
Attack, Defense, HP increases 10% (30% Total).
Transcendence 3
Attack, Defense, HP increases 10% (40% Total). Skill Level +1.
Transcendence 4
Attack, Defense, HP increases 10% (50% Total).
Transcendence 5
Attack, Defense, HP increases 10% (60% Total). Skill Level +1.
Awakening
Awakening - Attack, Defense, HP increases by 20% (80% Total).
Review
PVE Early
PVE Late
Raids
PVP
PVE Early
PVE Late
Raids
PVP
Written in June 2025
Circe’s Active Skill and Ultimate deals damage to all enemies while inflicting Feared to them that prevents any action taken. Her “Witch” Passive increases her own Magic Attack and Status Res, whereas her “Archive” Passive increases her own Critical Hit Rate. While she is known more for her card, Circe has found a niche as a CC support in raids, specifically the Watcher Daily raid. With short cooldowns on her Active skill, Circe is able to provide constant Fear debuffs to interrupt dangerous enemy attacks.
While Circe is a decent option for an AoE DPS, she lags behind the other options whether in terms of pure DPS or providing utility to the team. She’s also innately squishy, leaving her susceptible to being blown up in PvP before she can apply her Fear debuffs.
Circe’s card, Carpe Diem, is one of the best cards for Healers. The attack reduction is valuable in most stages especially when pushing for harder stages with tougher enemies due to level gap.
Short cooldowns on Fear.
Her Card provides amazing defensive value for healers.
Lacks Teamwide buffs or utility.
Build
Weapon: Attack %, Critical Damage
Armor: Defense %
Accessory: HP%
Rune: Critical Damage, HP%
Specialities: Critical Damage = Attack, HP% if using as support
Dupe Priority - Card > Transcend
Recommended Transcend - Transcend 0 (Circe enjoys full access to her utility with Level 3 skills, any higher will give her valuable bulk stats and personal DPS.)
Passive 2 = Passive 1 > Active = Ultimate
If none of the above is available, any Card that provides Magic Attack would work.
Lore
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Unknown
166 cm
44Kg
B88D-W59-H89
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Love Letter, Flower Bouquet, Gold Orb, Single Rose
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