
Best Grimm build, kit, teams, synergies, and gameplay notes for Silver Palace.
The information available on this profile is based on the CBT2, and we will update everything whenever another test becomes available.
Skill text and per-level multipliers, straight from the character data.
Press the Basic Attack button to perform a combo of up to 5 hits, dealing Fulmen DMG. Grants 2/2/2/5/5 Camera Battery with each respective hit.
The 5th hit of the Basic Attack combo will apply News Target to targets hit.
Upon triggering a Perfect Dodge, press the Basic Attack button to immediately unleash the 5th hit of the Basic Attack combo. This attack can interrupt enemies.
After using the Opening Move, press the Basic Attack button to chain directly into the 5th hit of the Basic Attack combo.
After Parrying an attack, press the Basic Attack button to chain directly into the 3rd hit of the Basic Attack combo.
Lv. 1: Deals Fulmen DMG and grants 5 Camera Battery.
Lv. 2: Deals Fulmen DMG and grants 6 Camera Battery. Additionally applies News Target to the targets hit.
After Dodging, press the Basic Attack button to perform a Pursuit Attack, dealing Fulmen DMG and gaining 2 Camera Battery.
Upon reaching full Camera Battery, press the Skill button to consume 20 Camera Battery and begin snapping rapid photos of every target in range, dealing Fulmen DMG.
Upon reaching full Camera Battery, hold the Skill button to aim the camera. Release the button to consume all Camera Battery, taking rapid pictures and dealing Fulmen DMG to all targets within range.
Enemies hit are inflicted with Photo Evidence for 15s. If the target has News Target, it is replaced with Full Exposé that lasts 15s.
Photo Evidence reduces the Fulmen RES of enemies by 5%. Full Exposé reduces enemies' Fulmen RES by 15%.
Max Camera Battery: 40
Camera Battery gained per second: 4
Upon reaching full charge, press the Ultimate button to leap into the air and pull off a string of difficult snapshots, dealing massive Fulmen DMG.
Hitting an enemy refreshes the duration of their Photo Evidence or Full Exposé to 40s.
Switch in the selected character while having sufficient Reactor Energy to deal Fulmen DMG. If attacked during this time, Grimm counters and interrupts the enemy, gaining 40 Camera Battery.
Applying Full Exposé with skills grants a 5% Fulmen DMG Bonus to the whole team for 40s.
Stat bonuses granted by this character's Minor Nodes.
All Psyche names and descriptions in full for quick reference.
Full Exposé reduces enemies' Fulmen RES by an additional 5%.
When Grimm's skills hit an enemy with Full Exposé, he deals an additional 10% Fulmen DMG to the target.
When battle begins, the Amplitude Multiplier of all characters on the team except Grimm is increased by 45%.
Upon using Tactical Assault, Grimm's ATK is increased by 10% for 10s.
After Grimm uses his Ultimate, he increases the Fulmen DMG of all characters on the team by 15% for 40s.
Upon parrying an enemy attack, Grimm leaves a grenade at his location that deals 30% Fulmen DMG. His Basic Attacks deal +75% DMG to enemies with Full Exposé.
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Grimm's build guide is still a work in progress — the team needs more time with Silver Palace before a build recommendation is ready. Check back after a future update.
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