Introduction
After feeling like gods during the 4th Tier, it’s time to suffer.
We weren’t kidding when we wrote in the generic class guide that Duelist is like a yoyo - they’re either performing better than all other classes, or they’re at the bottom. Well, while at T4 you felt like being at the top of the world, at T5 everyone else is better than you - yes, even Sages will do higher damage output than the poor Duelist.
What’s the reason behind this massive drop in performance? Very underwhelming new skills that you receive at T5. While everyone else gets tons of new toys with a lot higher multipliers, Duelist's new skills instead focus more on giving him more utility. So you end up playing with mostly the same setup as you did in T4, and while it still has the great synergies, the multipliers of the skills are worse than what other classes receive.
But don’t be afraid! While at T5 you will suffer, at T6 you’re going back to top 1 - yoyo, remember?
Here are all the skills on this Tier that are worth mentioning and investing in (and it’s a very short list):
Night Curse - AoE damaging skill with utility that provides decent healing every time you hit the target afflicted with the Blood Source effect.
Solaris Storm - another AoE damaging skill, but this one is a multi-hitter and has a ‘variable’ range. The first 3 hits have a 1-tile range while the last one has a 2-tile range.
Shattering Dance - a damaging skill that reduces Block Rate, which will help a lot when dealing with Knights in PVP.
Builds
Stages and Dungeons Build
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If you aren’t close to dying, replace
Indomitable Will with
Soulfire Protection or
Insightful Eye (only if you need the Crit Rate).
Dragon Build
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Replace
Insightful Eye with
Crit Mastery if you have enough Crit Rate from other places already.
Flame Aura can be replaced with
Sunset Sword - it depends on which is higher rarity that does better, but test both just to be sure. If you do, move Sunset Sword to the end of the list.
PVP Build
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Stats
Secondary Main Stats
Sword |
Elemental Mastery > ATK > SPD |
Gauntlets |
Elemental Mastery > ATK > SPD |
Helmet |
DEF >= Physical Res = Elemental Res > HP |
Chest |
DEF >= Physical Res = Elemental Res > HP |
Boots |
Elemental Mastery > ATK > SPD |
Sub Stats
All item slots will roll a number of additional stats on them, which are chosen randomly from a universal pool. Below is roughly the order of priority to look out for on your gear; however, just because an item has great additional stats doesn’t make it the best choice. Make sure to consider the item's overall power and whether it has the optimal secondary stats as well.
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Good Stats |
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Average Stats |
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Situational Stats |
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Undesirable Stats |
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Fantomon
Here are the best Fantomons you can use on Conqueror:
Nyxarchon - obvious best in slot that deals additional damage and provides DEF shred debuff - used in all content.
Pandarial you won’t be able to obtain the new S2 Fantomon until like 50 days into the season, but it’s a good alternative to Nyx for generic content. It allows you to frontload your damage more by reducing the initial cooldowns and also provides some healing and DMG buffs. Still, DEF shred stacking is the name of the game on T4 and T5, so Nyx often provides more raw damage, especially in longer battles,
Aegiswing - mostly a PVP-focused pet that provides you with another cheat death and, later, also Taunt (in battle mode),
Sylvaerie - gives you basically a permanent ATK and SPD buff - both stats that you really want as a Duelist,
Zeioletus - provides you with additional damage burst every turn - depending on your stats, it may perform better than Sylva, but for most people, the benefit from her buffs will outperform Zeioletus.
Terragon - similar to Zeioletus, but directly working with Physical Damage instead, which should scale better for Warrior classes while also providing ATK reduction on enemies at a low base chance (25%)
Gems
The Inlay system allows you to infuse Gems into your gear, and in season 2, you can infuse 2 Gems per gear once your gear reaches level 130. Gems don’t have to be different in a slot, so you can stack 2 Obsidian Gems just fine. Priority is top-to-bottom, but be aware of your total power; check whether you need it to surpass a certain checkpoint.
Weapon
Obsidian (Black) > Amethyst (Purple) >= Ruby (Red)
Obsidian (Black): The best option due to the DMG Boost% combined with ATK%, but the gem is rarer than others, so it usually costs more on the market. Unless you’re a big spender, it’s better to just sell your Obsidians on the Market and reinvest the currency into your account,
Amethyst (Purple): Provides Crit Rate% and Speed - Crit Rate is really important for Duelist, and Speed is also great, allowing us to lap other classes (and enemies) more easily.
Ruby (Red): Gives a lot of ATK%, but we’re getting a lot of this stat from other sources, so it gets diluted eventually. Still, before this happens, it’s a decent option.
Off-hand
Obsidian (Black) > Amethyst (Purple) >= Citrine (Yellow)
Obsidian (Black): The best option due to the DMG Boost% combined with ATK%, but the gem is rarer than others, so it usually costs more on the market. Unless you’re a big spender, it’s better to just sell your Obsidians on the Market and reinvest the currency into your account,
Amethyst (Purple): Provides Crit Rate% and Speed - Crit Rate is really important for Duelist, and Speed is also great, allowing us to lap other classes (and enemies) more easily.
Citrine (Yellow): Provides only Speed, which makes it a worse option than Amethyst, but Citrines are cheaper and easier to obtain than either Amethyst or Obsidian.
Boots
Amethyst (Purple) > Citrine (Yellow)
Amethyst (Purple): Provides Crit Rate% and Speed - Crit Rate is really important for Duelist, and Speed is also great, allowing us to lap other classes (and enemies) more easily.
Citrine (Yellow): Provides only Speed, which makes it a worse option than Amethyst, but Citrines are cheaper and easier to obtain.
Armor
Moonstone (White) > Beryl (Green) = Sapphire (Blue)
Moonstone (White): The best option that provides DMG RES% and DEF, but it’s very expensive to obtain (same as Obsidian).
Beryl (Green): Provides HP%, increasing your EHP pool.
Usually, you want to mix and match Greens with Blues here to get the biggest boost.
Sapphire (Blue): Provides DEF%, increasing your EHP pool.
Usually, you want to mix and match Greens with Blues here to get the biggest boost.
Helm
Citrine (Yellow) > Beryl (Green) = Sapphire (Blue)
Citrine (Yellow): Best option for this slot, providing tons of Speed.
Beryl (Green) or Sapphire (Blue): In rare cases, you might want to use them in this slot, but only when you have DEF/HP conversion to ATK on your gear. Still, Citrine usually just is the better option here.
