Quant randomly ambushes enemies in range 8 times, dealing 200% of his ATK as DMG each time. Quant prioritizes attacking targets that haven't been ambushed yet. Quant's ATK increases by 50% against targets that have already been ambushed. Quant becomes Invincible while using this skill.
Quant jumps towards the enemy to deal 400% of his ATK as DMG. He creates a Dark Area lasting for 10s. Quant's Swiftness increases by 40 and the enemy's ACC decreases by 40% while in the Dark Area.
Quant dashes towards the enemy with the lowest HP and deals 400% of his ATK as DMG. He then dashes towards a random enemy to deal 400% of his ATK as DMG. While doing so, he Jolts all enemies in his path.
Quant blocks the light with shinsu every 10s, applying Black Fish for 4s. His EVA increases by 120 while Black Fish is active.
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