Ghost recovers HP equal to 600% of his ATK and deals 200% of his ATK as DMG to nearby enemies. In addition, he decreases the enemy's Magic Resistance by 80% for 5s.
Ghost causes an explosion by stabbing the ground with a spear imbued with shinsu, Provoking nearby enemies for 7s and dealing 400% of his ATK as DMG to the target.
Ghost dominates the shinsu inside his body, increasing his Magic Resistance by 80% for 8s and dealing 200% of his ATK as DMG to 3 nearby enemies every second.
Ghost recovers 8% of his HP lost upon taking a Critical Hit. He recovers 16% of his HP lost if current HP is 50% or below.
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