Hoh grabs the enemy with the highest ATK, decreasing their Magic Resistance by 80% and Stunning them for 5s. Hoh cannot be targeted while grabbing the enemy. Upon letting them go, Hoh deals 640% of his ATK as DMG to the enemy.
Hoh fires 2 piercing shinsu orbs. Each orb deals 440% of his ATK as DMG to enemies. Hoh creates a barrier equal to 5% of his Max HP. The barrier lasts 6s for every enemy hit by an orb.
Hoh causes a shinsu explosion to deal 800% of his ATK as DMG to nearby enemies.
Hoh creates a barrier equal to 50% of his Max HP when he receives DMG that causes him to die first during battle. After 3s, it self-destructs to deal 900% of his ATK as DMG to nearby enemies. The explosion is canceled if Hoh dies within the 3s.
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